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submitted 1 year ago* (last edited 1 year ago) by Egon@hexbear.net to c/games@hexbear.net

And I was getting so hopeful after Mitsoda got canned and the game got pushed back indefinetely. Auteur theory is a fuck, Mitsoda has basic gen-x'er humor and I'm glad he's gone. Why the fuck did they decide to pivot into this Fallout 4 type dreg though? The main character is going to have an established backstory and everything.

Why make an RPG if you don't want players to role play?

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[-] KobaCumTribute@hexbear.net 35 points 1 year ago

The big problem with a fully voiced protagonist in an RPG is that it can nearly double the amount of conversational voice acting you need to record and it's this big thing that logistically locks in everything around it. It's a huge expenditure of resources for very little benefit that incentivizes simplifying dialogue and quest design to accommodate it.

It's not necessarily bad in and of itself, like looking back at Mass Effect people generally remember Jennifer Hale's performance as fem!Shep more fondly than, well, almost anything else in the series' writing apart from Mordin Solace's story and singing, but it's a worrying use of resources for an already struggling project.

this post was submitted on 02 Nov 2023
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