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How Difficulty Class and the D20 engine ruined roleplaying
(mythlands-erce.blogspot.com)
This community is for meaningful discussions of tabletop/pen & paper RPGs
Rules (wip):
I understand the intent. (I've been playing "story games" since the 1980s…) For me the problem is that I just don't understand the mechanisms. When I try to read PbtA-based games I get Nigel Tufnel in my head saying "these go to eleven" only instead he's saying "these dice rolls go backward".
And all the explanations people point me at presume I'm a D&D player (I'm not) who's never seen a story game before (when, as I've said, I've been playing them since the '80s). I'm just at the point now where I presume I will never grok a PbtA game and pass them over automatically now.
I mean... That's it. You might be overthinking things, because the mechanics are just roll 2d6, these dice go backwards - apart from rolling under the target it's otherwise your standard roll dice, add mods.