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[-] BynarsAreOk@hexbear.net 20 points 1 year ago

Not necessarily always nostalgia, but definitely chasing the newest trends, be that in popular art styles(every indie game needs to be a pixel art) or oversaturation of a genre e.g roguelikes. Specialy roguelikes for me is so often just blatant "let me add RNG and a tedious repetitive progression system to pad out my totaly orginal and not at all procedural/filler content".

[-] alcoholicorn@hexbear.net 7 points 1 year ago

Roguelikes are one of the few games that get a pass for procedural generation. Some do it really bad, but when the player has to select randomized rewards and doesn't know what's ahead, it becomes very rewarding to put together a novel strategy.

Retro pixel art is awful though. Pixel art was never meant to be viewed on a LCD monitor.

[-] unkreativ@lemmy.dbzer0.com 4 points 1 year ago

Check out "Chef RPG" pixel art game and the dev vlog on YouTube, its really beautiful!

this post was submitted on 14 Nov 2023
211 points (100.0% liked)

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