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this post was submitted on 17 Nov 2023
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My gf is currently playing a massive Skyrim modlist and (besides the fact that one of the mods was a totally unexpected, incredibly heartfelt quest to help a transfem find a way to transition that feels so real it has to have been written by a transfem) my favorite thing about it is that all the mods are HIGHLY configurable. Most of my experience with modding has been playing this modlist, so I absolutely cannot contradict what others here are saying in general, but I haven't felt the same problems you've all been talking about
I think a big difference is Skyrim's popularity. With many more people being passionate about it, there's both a higher likelihood that some talented modders will trickle out of that population, and a stable critical mass that compels people to invest in big projects. Fallout 4 has much less staying power due to being a less popular genre & aesthetic, being percieved as a let down compared to previous Fallout games, and technical issues like the precombine system that significantly hamper mod development. Put together, that's less people modding, a lower standard of quality, and less willingness to stick around the community
also what's that mod you mention ๐
Unfortunately, because it's part of this massive 2000 mod modlist, we're not sure what the specific mod was. The modlist is called The Lost Legacy if you want it or to look through it