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submitted 9 months ago by Evilphd666@hexbear.net to c/games@hexbear.net
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[-] ProfessorOwl_PhD@hexbear.net 32 points 9 months ago

Skull and Bones is huge, so expect to spend a lot of time travelling. I managed to locate Singapore in the East Indies and travel there, where it's known as a pirate den called Telok Penjarah, but getting there took me almost 15 to 20 minutes of listening to shanties

I really don't want to defend an 80 dollar game in any capacity, but this is exactly what I wanted from it. Sailing around listening to sea shanties (and occasionally attacking British ships and outposts) was the good part of ACIV.

[-] Evilbunbun@hexbear.net 18 points 9 months ago

Yeah but theres no ship boarding or melee combat…

[-] WashedAnus@hexbear.net 19 points 9 months ago

What? That's how basically every naval battle ended before the modern (Dreadnought and later) naval era. Ridiculous.

[-] DyingOfDeBordom@hexbear.net 15 points 9 months ago

yeah but that's a separate complaint from "the map is really big and you have to sail too much in this sailing game"

improve the combat and he would still complain about it taking 20 minutes to get to the east indies

[-] Great_Leader_Is_Dead@hexbear.net 14 points 9 months ago

Okay that sounds really bad then

[-] Hestia@hexbear.net 2 points 9 months ago

That stuff's gonna be introduced in a 30 dollar DLC. Just watch.

[-] Evilbunbun@hexbear.net 1 points 9 months ago

Knowing ubisoft, probably

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this post was submitted on 18 Feb 2024
62 points (100.0% liked)

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