33
How does your favourite game ease the GM job ?
(sh.itjust.works)
This community is for meaningful discussions of tabletop/pen & paper RPGs
Rules (wip):
@h3rm17 only use those bits if they make sense to you and your group, otherwise just guess. So many indie games nowadays have a variation on abstracted relative distances to explain how long it takes you to get somewhere or how hard a target is to hit, like hand/close/near/far
Will try this as well! Maybe move to abstract units will be better for us