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submitted 9 months ago* (last edited 9 months ago) by Rom@hexbear.net to c/chapotraphouse@hexbear.net
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[-] Ho_Chi_Chungus@hexbear.net 61 points 9 months ago* (last edited 9 months ago)

See, World of Warcraft figured this shit out almost two decades ago now. Back in the day, they wanted to encourage more regular, daily logins so they added an "unrested XP penalty" where you would gain less experience points after earning a certain amount every day. Players absolutely hated this. They fixed the problem by saying the initial, normal XP gain was a "rested XP bonus", while the penalized XP gain was just the "normal" XP gain, while in reality, none of the numbers actually changed, they still rolled out an XP penalty dressed up like a bonus

If they just said "We'll give you a discount if you show up while it's dead" while quietly jacking up all the prices, people probably would have loved that shit

[-] CarmineCatboy2@hexbear.net 27 points 9 months ago

Exactly. Green number is good. Red number is bad. You can't tell people that their burger is more expensive because its lunch hour that's insane.

[-] peeonyou@hexbear.net 11 points 9 months ago

Line goes up? Booo! Line goes down? Yayyy!

[-] ClimateChangeAnxiety@hexbear.net 26 points 9 months ago

This is a well established practice in the restaurant industry too!

“Wendy’s introduces Happy Hour menu” would barely even have been a headline, but that’s also surge pricing

this post was submitted on 29 Feb 2024
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