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[-] NocturnalMorning@lemmy.world 1 points 8 months ago

I mean yeah, you have to be conscious of how much time and effort you have to invest in a game. And they're ultimately trying to make a profit.

It's hard to match 2D and 3D art styles, and comes with a whole host of other technical challenges mixing 2D and 3D.

Don't get me wrong, it's a fun concept. But it's not at all necessary, and sometimes high up people don't pay attention to or even know what they're asking of their developers to do.

this post was submitted on 22 Mar 2024
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