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this post was submitted on 15 Apr 2024
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explosives are the most chaotic and unbalanced combat skill, highest peaks of perfect bombs 1-hitting the hardest enemies and low lows of accidentally blasting yourself and companion to the stratoshpere
If you're like me and don't like Dead Money it also makes it a lot more enjoyable if you go with an explosives build and that perk that lets you make energy ammo into discount plasma grenades. You get plenty of 'em in that dlc plus you don't have to worry about the ghost dudes getting back up, it's great
I also got really good at arcing the grenade launches, it's fun using them almost like a mortar
I had a blast (heh) playing an explosives focused character in my last full playthrough - the grenade rifle is a fantastic weapon.
You also stop fearing Cazadors, because even if you don't kill them, explosives tend to do limb damage and once one of the vermin loses its cliff-raceresque speed, it becomes actually kinda easy to kill.
The downside is that there's fairly few explosives weapons, and they tend to be either throwables or extremely overkill/unpractical, like the fatman.