9
Level 20 on my EQ Monk
(hexbear.net)
Tabletop, DnD, board games, and minecraft. Also Animal Crossing.
3rd International Volunteer Brigade (Hexbear gaming discord)
Rules
That's what kills my interest. EverQuest was designed with the intent that grouping was not just a possibility, but almost a necessity. Playing solo feels like playing an incomplete game. I'm sure partying becomes necessary past a certain point but it wouldn't feel like EQ to me unless it started almost right away.
I get you, and back in the day playing EQ the grouping dynamic was half the game. But now it's a ghost town in the low levels with people running around with twinked alts on 3-4 box accounts. I think once you hit like 100 or so groups come back into play for the higher end stuff.
I always tried to play on the emptier servers. Gives the game a lonelier more exploratory vibe. Many of the zones had a mystical and supremely dangerous quality when empty. Like a Celtic myth made manifest. I remember have a blast taking my level 16 gnome from Ak'Anon to Qeynos on foot, then down to the Rathe mountains to see the Sphinxs. Died a lot.
Great way to put it! The old paths you used to have to take over Norrath and by boat where so dangerous. I remember having to go through highpass and the forest before it that was haunted at night. You'd like the alkabor project server, it's pretty much a ghost town with like only 100 active players. Or on live going to the old world zones.