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submitted 6 months ago by notceps@hexbear.net to c/games@hexbear.net

First time on the map, was incidentally on the domination map which meant couldn't really expand and on year 6 I was attacked and crushed.

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[-] notceps@hexbear.net 5 points 6 months ago

See I tried to be the villainous manor lord even selected a sinister picture but I was a fool, also farming seems like something you really should only get into in the mid game since you can get by on foraging and burrage plots, planks form the backbone of a solid economy anyways.

[-] ElGosso@hexbear.net 5 points 6 months ago

Haven't played this yet, but those are all classic staples of the genre. And also there's going to be one good (probably charcoal making) that's so economically efficient that you need to build your whole economy around it.

[-] Doubledee@hexbear.net 3 points 6 months ago

So far I've found that trading is balanced in such a way that you can't just set up an industry to fund everything, you need to be shifting through different products to avoid flooding the market, you reach a point where you literally can't export a good because there is no demand for it.

this post was submitted on 30 Apr 2024
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