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submitted 6 months ago by ashinadash@hexbear.net to c/games@hexbear.net

pls help, all my self regulation and restraint gone

hours upon hours of funny ogre game

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[-] Dessa@hexbear.net 4 points 6 months ago

Still one of the giants of the genre. The size of the battlefield, variation in battle designs, and the sizes of the teams really make for a good crunchy tactical feel.

[-] ashinadash@hexbear.net 2 points 6 months ago

Plus the degree to which terrain and especially elevation/gravity affect combat... fucks........

[-] Dessa@hexbear.net 3 points 6 months ago

Having to plot around terrain is half the fun of a game like this! Games like Fire Emblem seem to miss this point

[-] ashinadash@hexbear.net 2 points 6 months ago

Fr fr, nothing feels as goood as landing a crossbow shot for 80 damage from five tiles out of range from a rooftop panting

[-] Dessa@hexbear.net 3 points 6 months ago

Something incredibly satisfying about shooting beyond range. It's even satisfying taking a shot you think will hit but gets blocked by terrain

[-] ashinadash@hexbear.net 2 points 6 months ago

Less satisfying when it hits an ally though desolate guess how I found out Windshot can friendly fire...

[-] Dessa@hexbear.net 3 points 6 months ago

And the AI will never let you live that down

this post was submitted on 14 May 2024
21 points (100.0% liked)

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