submitted 2 months ago by alessandro@lemmy.ca to c/pcgaming@lemmy.ca
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[-] clearedtoland@lemmy.world 57 points 2 months ago

I don’t get it. The original Hellblade was always a niche success, not exactly mainstream. It simply blew people’s mind about what an indie studio could deliver. I’d never expect a massive player base. Is this all because of Microsoft’s marketing?

[-] Talaraine@fedia.io 3 points 2 months ago

It's yet another warning about selling out for some quick cash that will continue to be ignored by indie devs.

this post was submitted on 22 May 2024
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