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submitted 3 months ago by alessandro@lemmy.ca to c/pcgaming@lemmy.ca
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[-] clearedtoland@lemmy.world 57 points 3 months ago

I don’t get it. The original Hellblade was always a niche success, not exactly mainstream. It simply blew people’s mind about what an indie studio could deliver. I’d never expect a massive player base. Is this all because of Microsoft’s marketing?

[-] Talaraine@fedia.io 3 points 3 months ago

It's yet another warning about selling out for some quick cash that will continue to be ignored by indie devs.

this post was submitted on 22 May 2024
93 points (95.1% liked)

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