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submitted 4 months ago* (last edited 4 months ago) by Comp4@hexbear.net to c/games@hexbear.net

cross-posted from: https://hexbear.net/post/2843304

So, I'm pretty much a layman when it comes to modding, game development, coding, etc. With that said, am I correct in thinking that creating a small to midsized mod for a game like Stellaris is a much smaller/easier undertaking than even a simple indie game?

If I want to get started in that direction, creating a small (functional) Stellaris mod might be a good idea?

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[-] frogloom@hexbear.net 3 points 4 months ago

you're on the right track - I don't know how Stellaris modding works, but modding (if modding tools already exist) is easier than coding a simple indie game.

this post was submitted on 25 Jun 2024
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