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submitted 4 months ago by alessandro@lemmy.ca to c/pcgaming@lemmy.ca
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[-] CrabAndBroom@lemmy.ml 36 points 4 months ago

These days, I feel like most MMOs are just like trying to play a single player game but with other people getting in the way and/or breaking your shit while calling you an array of slurs.

Kind of like playing a regular game on extra extra difficult mode.

[-] calcopiritus@lemmy.world 8 points 4 months ago

GW2 is the only MMO I know that doesn't have other people stealing your loot. All loot is independent for everyone (no loot sharing, bids, etc.) and you get loot from the mob just by hitting it once, doesn't matter if you last hit it or not.

[-] jjjalljs@ttrpg.network 5 points 4 months ago

Gw2 is the only MMO I've played where other people are only a positive. They can't steal your loot. They can't mess up your quests. It's a good game. No gear treadmill, too.

[-] Crashumbc@lemmy.world 4 points 4 months ago

I think retail wow is like that now.

[-] Telodzrum@lemmy.world 3 points 4 months ago

Yeah they moved to personal loot like a decade ago.

[-] Kiosade@lemmy.ca 1 points 4 months ago

FO76 is like that too, although you do have to hit the mob once, which can be a problem if high leveled players are killing things too quickly.

[-] Zorque@lemmy.world 3 points 4 months ago

These days? They've always been like that. It just used to be worse.

this post was submitted on 26 Jun 2024
148 points (98.7% liked)

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