127
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
this post was submitted on 05 Aug 2024
127 points (89.0% liked)
games
20539 readers
246 users here now
Tabletop, DnD, board games, and minecraft. Also Animal Crossing.
-
3rd International Volunteer Brigade (Hexbear gaming discord)
Rules
- No racism, sexism, ableism, homophobia, or transphobia. Don't care if it's ironic don't post comments or content like that here.
- Mark spoilers
- No bad mouthing sonic games here :no-copyright:
- No gamers allowed :soviet-huff:
- No squabbling or petty arguments here. Remember to disengage and respect others choice to do so when an argument gets too much
founded 4 years ago
MODERATORS
I really enjoyed my first playthrough, well after launch. I hadn't played an ES game before so I got to enjoy a lot of things for the first time. Especially the worldbuilding. Towers and so on.
I also didn't know you could fast travel on my first playthrough and in retrospect I think that made it better. Quests were more organic in that it was annoying to go all around the map, so I'd clear regions more than with fast travel. I also encountered more random-ish events on the road and they were more novel because basically none of them came from chasing down quest markers. Walking into and between areas also created a sense of scale and made it easier to appreciate the characters of different regions.
On that playthrough I ended up as a two-handed mace Nord, real basic B hours, and it was very fun to go through a good set of side quests, some secondary storylines, and the main questline.
Subsequent playthroughs were nowhere near as good and I think I only completed the main questline on one of them. I got small reminders of the fun of the first playthrough but mostly felt the grind. And discovering fast travel, in retrospect, sucked a lot of fun out of it. I did resurrect my first character's saves to play the expansions and preferred the one that takes you to the island up north.
I'd say it was a pretty decent game for its time that benefitted heavily from the worldbuilding of Morrowind, some nice vibes (nighttime sky and music), and hype. Oh, and being a dummy that didn't know how to fast travel.
PS there are thousands of bland Skyrim listicle videos on Youtube that are great for mild insomnia. Nothing more somnorific than a nerd talking about the top 10 most drunk things about skyrim vampires or whatever.
This is easily the best explanation (for my silly brain) of probably how a lot of people enjoyed Skyrim at launch. Sounds almost fun frankly. Also map-based fast travel was a mistake probably.
Yea, I mean sometimes you just don't wanna tread the same ground 90 times but the diagetic fast travel (silt striders, boats, carriages) are better anyway.