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Black Myth: Wukong's first week of sales numbers are in, and they firmly inhabit "Don't take a big sip of coffee before you look at them" territory. 10 million units sold, which, as industry analyst Daniel Ahmad pointed out on X, "The Everything App," is a record-breaking performance that leaves some of the biggest releases of the past few years in the dust.

For perspective, here are some comparative numbers:

  • Hogwarts Legacy: 15 million in three months
  • Elden Ring: 13 million in one month
  • Cyberpunk 2077: 13.7 million in one month
  • Baldur's Gate 3: 20+ million in five months
  • Helldivers 2: 12 million in three months

The only game that comes close is Palworld's 19 million players in two weeks, a mark that Black Myth: Wukong seems on track to surpass. It's a sales figure that lines up with Wukong having leapfrogged the competition to be the #2 most-played game in Steam's history by concurrent players. Before that, it was also the most wishlisted game on the platform after The Day Before met its ignominious end.

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[-] MaoTheLawn@hexbear.net 30 points 3 months ago

Why the fuck was Palworld so big

[-] angrytoadnoises@lemmygrad.ml 15 points 3 months ago

great shit post concept over the top of arks gameplay, which was already a pretty big splash. it's actually such a win considering the developers are a pretty small scale and humble team

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this post was submitted on 24 Aug 2024
120 points (98.4% liked)

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