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submitted 2 months ago by BeamBrain@hexbear.net to c/games@hexbear.net

the cia is hosting a strategy guide for command & conquer tiberian sun on its website

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[-] Acute_Engles@hexbear.net 21 points 2 months ago

The reason the bay of pigs failed is because the CIA spawned on the right side of the map and so the animation for the plane to drop off vehicles at the vehicle bay takes longer and throws off the build order.

Is that TS or RA i forget

[-] GenderIsOpSec@hexbear.net 7 points 2 months ago

That was in the first C&C with the NOD getting easily owned if they spawned on the right side

I think there was one mission that had the enemy base on right on the air path too so they just downed the planes and you wasted money on that thinking-about-it

[-] Acute_Engles@hexbear.net 6 points 2 months ago

Yeah some of the old school RTS games had some bullshit missions

this post was submitted on 28 Aug 2024
51 points (100.0% liked)

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