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submitted 2 months ago by autismdragon@hexbear.net to c/games@hexbear.net

These are just like, the most important bosses. A lot of the regular enemy sprites are so nice too. Like just, what they did with such limited hardware. So nice.

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[-] Evilsandwichman@hexbear.net 6 points 2 months ago

I hate that it's impossible to translate this level of artwork into a 3D game short of cel-shading (and I hate FF type gameplay)

[-] Owl@hexbear.net 5 points 2 months ago

3D art comes with unstated assumptions that it'll also be animated, respond well to lighting changes, and look good from arbitrary angles. It's really just a ton more work than people give it credit for. Also all the toolchains suck compared to 2D ones.

this post was submitted on 02 Sep 2024
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