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this post was submitted on 08 Sep 2024
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Honestly I can never truly make fun of early 3D graphics because 3D modeling programs are a fucking nightmare even in the 2020s, I can't even imagine what they went through trying to use them in the 90s without the multiple decades of QOL development.
Same with early 3D game development. I'm always haunted by the knowledge that they didn't have skeletal animation for the PS1 for a long time and Crash Bandicoot was animated on a per vertex level. Like that is fucked up. I'm a weak, spoiled 3D modeler and trying to do that would straight up kill me. I would not survive the attempt.
damm right, it took me a whole month to learn blender properly then promply forgot how to do x y z.