this post was submitted on 19 Sep 2024
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He also send message to me about good devs and evil marketing. Real g*mer moment. And the second dude is being ever funnier blaming it on... language barrier because it's 1830 and obviously Japanese devs don't know English.
With the context of discussion, it's clearly just devs good and innocent, marketing bad. As if that main game page on the biggest game store in history wasn't unchanged for months despite controversies. So the devs either are: a) hostages of their hired marketing people b) completely disinterested how their work is being advertised c) perfectly ok with it
I was just stating the norms of Japanese devs being bad at English. Not blaming it as the marketing direction is totally on the devs. One could argue the controversial marking worked and the game got more popular because of it.
For me, as far as marketing goes, trailers > reviews > steam description.
The most important part is try it. I tried Paradox games a couple of time, a couple tries later and I could see why people are into it.