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modern game sizes (hexbear.net)
submitted 3 weeks ago by Tervell@hexbear.net to c/games@hexbear.net
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[-] CarbonScored@hexbear.net 31 points 3 weeks ago* (last edited 3 weeks ago)

It's quite insane. A couple years back I bought and played an indie space game that had beautiful graphics, weather effects, 'splosions, space stations, hundreds of star systems etc.

That game's installed size? ~~260MB.~~ 186MB on checking.

The full game could fit on a CD-ROM about five times over and it was still many hours of cool gameplay. This massive universe exploration game is smaller than 90% of the 2D procedurally generated games I own.

Looks like they still develop, and still offer demos which I think is awesome. And their game sizes look still super reasonable.

I'm not really sure how you achieve that kind of compression, I assume most textures are hand-written shaders or something rather than 4k .png files.

[-] umbrella@lemmy.ml 12 points 3 weeks ago

looks a lot like tachyon. which is a great spaceship game too.

[-] abfarid@startrek.website 10 points 3 weeks ago* (last edited 3 weeks ago)

NMS was 6GB on release. Nowadays it's still "only" 15GB.

this post was submitted on 25 Sep 2024
213 points (99.5% liked)

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