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submitted 19 hours ago* (last edited 19 hours ago) by Flamekebab@piefed.social to c/games@sh.itjust.works

I'm not sure if this is controversial or not - but I (mostly) don't like games that are primarily set underground.

There are a few exceptions to this, Dungeon Keeper and The Binding of Isaac spring to mind, but mostly I find it actively discouraging. Perhaps it's a desire to explore under the sky, perhaps it's that it feels claustrophobic, or perhaps it's the gloom.

I don't have a problem with the dark or claustrophobia in the real world, so it's not that. Anything that involves dungeon crawling immediately puts me off. I don't want to go down into the dark! I want to be outside!

I wasn't a fan of the Metro series until Exodus, I bounced off Recettear as soon as the dungeon element was introduced. Anything that wants me to spend an extended period underground with monsters is just a massive turn-off for me. Sewer levels and the like also have this, to a lesser extent.

Anyone else have this specific dislike?

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[-] mossy_@lemmy.world 14 points 18 hours ago

When I was a kid, one of my friends would refuse to go into caves in Skyrim cause they didn't like being underground. I remember thinking "damn, you've locked yourself out of like 90% of the game but whatever floats your boat"

I had a similar experience with Hollow Knight. Mind you, the entire map is underground, but there are certain very deep parts that are incredibly claustrophobic and I avoided them as much as I could.

refuse to go into caves in Skyrim

Well there's giant spiders in those caves, so he's got the right idea.

(I do not like spiders, I do not like giant spiders, I do not like giant surprise spiders the most.)

this post was submitted on 22 Oct 2024
32 points (97.1% liked)

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