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[-] SassyRamen@lemmy.world 73 points 3 weeks ago
[-] calamitycastle@lemmy.world 26 points 3 weeks ago

The whole article is gory. This was written by either an idiot or a robot. Paragraph 1:

Though Deck Nine has been developing new Life is Strange games for some time, the recently released Double Exposure is the first to revisit the characters from the 2015 original, resulting in some controversy.

The first Deck Nine LiS game revisits the characters from the 2015 original ๐Ÿ™ƒ

I'm looking forward to the game, not sure why it's allowed review scores on Steam before it's released though.

[-] RightHandOfIkaros@lemmy.world 14 points 3 weeks ago

Max is a returning character but Chloe is not. Since players can choose which ending they picked from the original (which was realistically only one option unless you were a really selfish person, either kill millions of people or kill Chloe), and since Chloe is not a returning character, they needed to explain why Chloe is not there. It is either implied or directly stated (I havent played it so I don't know exactly) that Max and Chloe separated before the events of this latest game. Some of the LiS fanbase is taking this as some sort of erasure of a lesbian couple, when all it is is a way to explain why that character is not a returning character in the new game. They are taking it like it is a personal attack.

Maybe they should have just killed Chloe anyway offscreen instead. That character was a really bad person and a nuisance to society in the original game, even though I liked her as a character in the game. She has been very problematic to the game's fanbase, where a minor option in the original game spawned this very loud group of people saying that minor option equated to the only acceptable canon storyline for the game. The community is honestly very annoying about it.

which was realistically only one option unless you were a really selfish person

Heavy disagree. I think the ending where they sacrifice the whole town for their own little happiness has a lot of poetry to it as well. Real humans don't make optimal decisions all the time.

[-] RightHandOfIkaros@lemmy.world 0 points 3 weeks ago

Sacrificing the whole town for personal happiness is really selfish. Even you recognize that it is a bad choice to make. Thus my statement remains, unless you are a really selfish person the end of the first game really only had one option -- kill Chloe.

[-] VolumetricShitCompressor@lemmy.dbzer0.com 2 points 2 weeks ago* (last edited 2 weeks ago)

No, you don't have only option. Did you think Homer's Iliad is such a great story because everybody behaved rationally? Just have some appreciation for drama and don't go "Meep-morp, this is the morally correct choice.".

I'd gladly save the town if it was you :P

[-] RightHandOfIkaros@lemmy.world -4 points 2 weeks ago

I'd gladly save the town if it was you :P

This is encouraging death, or violence upon me to cause my death. Not very smart of you to post that.

[-] BluesF@lemmy.world 0 points 3 weeks ago

I don't think that making a selfish in game decision means the player is selfish. You might just be curious about how the story pans out. Maybe you want to do it both ways. I've played thieves and murderers in RPGs, I've lied and cheated my way out of situations, I've blown up Megaton... But these don't really reflect my real self. I've often done the opposite, too.

[-] calamitycastle@lemmy.world 6 points 3 weeks ago

The community is honestly very annoying about it.

The Max/Chloe shipper community, I completely agree. I'm a huge fan of the game series but I kinda blame that group for LiS2 not being super successful, and I would have loved a 3rd one with that kind of scope!

[-] Mercuri@lemmy.world 4 points 3 weeks ago* (last edited 3 weeks ago)

I love LiS1 but found the second one to be... not as good. I just enjoyed the redoing time mechanic a lot more than telekinesis. I've yet to play the third one despite owning it. I should probably do that.

[-] calamitycastle@lemmy.world 3 points 3 weeks ago

By third one, do you mean true colors? This is much closer to before the storm I'd say, and the subject matter isn't as 'serious' as LiS2. However I'd say the writing (specifically the dialogue) is probably the strongest of the 4 games.

[-] Mercuri@lemmy.world 1 points 3 weeks ago

Yes, that's what I meant. True colors. Sounds like I'd enjoy it. As an aside, I did enjoy Before the Storm. And I did enjoy LiS2. Just that LiS2 wasn't something I wanted to replay to try different decisions like I did with the other games.

[-] SyntaxTerror@feddit.org 1 points 3 weeks ago

I tried the first one, but as I love to min-max in games this was super stressful for me to play the "optimal" way, then I looked up the decisions and then after some hours I thought, if I look up the whole game in some guides, I am probably not the target audience. Now I have way more fun with factorio.

[-] Mercuri@lemmy.world 2 points 3 weeks ago

omg I'm kinda the same. I always need to know the consequences of every decision to try to get the best possible outcome. And then I get frustrated or annoyed with a game.

With LiS1, it came out as episodes so it wasnt possible to know the consequences of every decision beforehand and I was forced to make decisions based on limited information. This ended up leading to some happy surprises I probably wouldn't have experienced otherwise.

I've found that I tend to enjoy things a lot better if I just play it through blind at least one time. Trying to min-max everything has been a tough habit to break though.

[-] RightHandOfIkaros@lemmy.world 2 points 3 weeks ago

If by LiS2 you mean Before the Storm, that was only okay IMO. Not bad, but not great either. Very average.

If by LiS2 you mean the one where the two guys are running from the cops, I had no interest in it. Partially because it didn't continue the story of Max (at the time LiS2 came out, I still was interested in a continuation of the original games ending), but also because it seemed to focus on social/ideological/identity politics from the marketing. The first game didn't really mention that stuff at all, it was a story that was mostly devoid of it. I don't engage with that stuff even here on Lemmy, I block everything political left and right, so I just avoided LiS2 altogether. It just rubbed me the wrong way, the marketing gave me the feeling the game was going to try to tell me how to think, so I just didn't have any interest in it. Maybe other people are like me and didn't buy it for the same reason, who knows?

After LiS2, I just lost total interest in the entire LiS series. The community didn't help either, since as I mentioned before, they were pretty insufferable.

[-] PogoAlpaca@feddit.org 1 points 3 weeks ago

Very healthy decision on your part ๐Ÿ‘

[-] calamitycastle@lemmy.world 1 points 3 weeks ago

Yeah exactly. I don't mean before the storm. I guess I was the target market for LiS2! I thought it expanded the scope of the basic game mechanics in such a cool and interesting way. It was big and bold and I'm really sad it missed the mark with most

[-] Famko@lemmy.world 3 points 3 weeks ago

There was a video by uricksaladbar analyzing Chloe's character and I'm surprised that some people even like her after watching it. I guess it was one of the first lesbian couples in gaming, so people praised it for the inclusivity and ignored the severe character flaws present in Chloe.

[-] Martineski@lemmy.dbzer0.com 1 points 2 weeks ago

Oooooooooooooof, I spoilered myself a lot about ending, I was planning on finishing the first game rather soon.

[-] HK65@sopuli.xyz 13 points 3 weeks ago

Life is Strange co-creator and Don't Nod creative director Michel Koch has taken to X, "The Everything App"

Here you go, some Leon-sucking as well.

this post was submitted on 27 Oct 2024
61 points (82.8% liked)

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