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Games Aren't Good Because They're "Addictive" (The Jimquisition)
(www.youtube.com)
Tabletop, DnD, board games, and minecraft. Also Animal Crossing.
3rd International Volunteer Brigade (Hexbear gaming discord)
Rules
With that in mind as a marketing word, I really hate the smuglordery from treat defenders that say "if you get addicted to it (or if they pedantically say addition isn't technically biologically happening because pedantic reasons) that's on you. I'm fine. I got mine" and apply that to everything from deliberately habit-forming gameplay loops to FOMO and predatory monetization practices such as time-conditional "battle/season passes" and the like, or as had happened on Hexbear at least once: to fucking corporate sports gambling apps.
It's assholish and low-key ableism on top of that, seeing psychologically vulnerable people as deserving of suffering in some treat-Calvinistic way.
It's not low key ableist, it's plainly ableist. Literally blaming a sick person for their disease.
I called it "low-key" because I'm sure the fair-weather self-described leftists that said it during the corporate sports gambling struggle session (not going to name names) didn't want to think it was ableist to say "if you can't afford to gamble don't gamble. Simple. I don't want a nanny state telling me what to dooooooooo."
I wholeheartedly agree.
I fucking hate when such treat defenders go as far as saying "well that means someone can be addicted to chocolate, which would be silly amirite?"