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submitted 2 weeks ago by Tervell@hexbear.net to c/games@hexbear.net
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[-] ChaosMaterialist@hexbear.net 20 points 2 weeks ago

That era was a sweet spot because developers had enough power for complex games and decent graphics, but limited enough that they couldn't drown their art department in graphics fidelity.

this post was submitted on 05 Nov 2024
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