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Pain upon ZA/UM, Dark Math Games and Longdue! Death to the pretenders, glory to Summer Eternal! Long live Tuulik! 🫡🫡🫡🫡

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[-] darkmode@hexbear.net 4 points 23 hours ago* (last edited 21 hours ago)

I understand that making a game requires a team of talented people & all that. But generally I feel like the most impactful narratives come from games where there is a singular passionate artist steering the whole thing. Some games like that are almost entirely a one man show like Undertale for example. Dark souls you only ever hear Miyazaki's name really. I don't really have overwhelming evidence off hand for my theory here it's just kinda a vibe. I'm sure one could whip up examples of splintering artists surpassing the previous project as counter examples

[-] Esoteir@hexbear.net 6 points 20 hours ago

dark souls was written by a team of people, and the counter example exists within the same franchise: dark souls 2 had the best narrative and miyazaki had barely anything to do with it shrug-outta-hecks

[-] darkmode@hexbear.net 2 points 10 hours ago

i’ve been owned i probably have the most hours out of the dark soulses in ds2 bc of sotfs

this post was submitted on 16 Nov 2024
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