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Love having all my party members twiddling their thumbs defending and healing while one guy fails his steal rolls 10 times in a row

I extra love it if the steal move deals damage so you have to also worry about the target dying from too many failed attempts

I double extra love it when it's a boss battle when on top of everything else the story momentum just grinds to a halt while you fuck with a stupid RNG for 5 minutes

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[-] Dessa@hexbear.net 6 points 5 hours ago* (last edited 4 hours ago)

My main issue with the action game mechanics is that it stops being an ensemble cast and turns into a story about one dude because turn-based is the only reasonable way to control an entire party

[-] doublepepperoni@hexbear.net 7 points 4 hours ago

One thing I hate about a lot of classic Square JRPGs that you are strictly verboten from benching the designated anime boi hero. Let me run around town as Cid, Tifa or Red XIII you assholes rage-cry

[-] invo_rt@hexbear.net 4 points 4 hours ago

Yeah you either need the Chrono Trigger treatment or an ensemble cast like FF6.

[-] engineer@hexbear.net 1 points 3 hours ago

FFXV did a great job of telling a four character story with action rpg mechanics.

[-] TheLepidopterists@hexbear.net 1 points 5 hours ago

Yeah that's a pretty fair criticism. The last couple have felt that way.

this post was submitted on 24 Nov 2024
53 points (98.2% liked)

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