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Love having all my party members twiddling their thumbs defending and healing while one guy fails his steal rolls 10 times in a row

I extra love it if the steal move deals damage so you have to also worry about the target dying from too many failed attempts

I double extra love it when it's a boss battle when on top of everything else the story momentum just grinds to a halt while you fuck with a stupid RNG for 5 minutes

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[-] doublepepperoni@hexbear.net 2 points 2 days ago* (last edited 2 days ago)

It's a bit of a problem when most of the game's mechanics feel unnecessary

Stealing during combat was not nearly "most" lol, rest of the game was more or less fine.

[-] doublepepperoni@hexbear.net 2 points 2 days ago

I mean most of the deeper mechanics and content. It's just there for completionists

I would argue that grind for full completion is not even mechanics, it just fake content using the normal mechanics and maybe force you to minmax and run around really much.

this post was submitted on 24 Nov 2024
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