1

Some interesting analysis from Mat Piscatella about the state of the industry.

  • Exclusives aren't driving console purchases anymore, as evidenced by Forza Horizon 5 most of all.
  • Nintendo would likely benefit from this too, but they're unlikely to do so anytime soon.
  • It's too early to predict any sort of success for Switch 2, as the numbers they're seeing right now may be little more than the supply being great enough to reach their biggest fans.
  • Overall demand for gaming hasn't gone down and has stabilized. Those dollars won't be distributed evenly, but the enthusiasts are showing up.
6
76

You know that personal film project they claimed one of the founders was distracted by? It was a Subnautica film they asked him to make.

4

Not actually cancelled but "back to the drawing board". It's weird how 4 or 5 years between entries actually feels short these days.

5

An additional post on BlueSky from Danny O'Dwyer indicates that NoClip was actively in the middle of filming a documentary about the making of this game.

44

Interesting timing...

108
  • The EU Citizens petition to stop killing games is not looking good. It's shy of halfway where it needs to be, on a very high threshold, and it's over in a month and change.
  • paraphrasing a little more than a half hour of the video: "Man, fuck Thor/Pirate Software for either lying or misunderstanding and signal boosting his incorrect interpretation of the campaign."
  • The past year has been quite draining on Ross, so he's done campaigning after next month.
  • It will still take a few years for the dust to clear at various consumer protection bureaus in 5 different countries, and the UK's seems to be run by old men who don't understand what's going on.
  • At least The Crew 2 and Motorfest will get offline modes as a consolation prize?
33

Enjoy your gaming. I picked up a couple of things already. And DMC1-4 are now in the Good Old Games program. Steam's sale is supposed to start this Friday, if I'm not mistaken.

9
Marathon is delayed (www.bungie.net)

No new release date yet. The next update from Bungie will be in the Fall. Quite frankly, I thought the game would just come out and die to cut their losses.

13

A lot of it is almost exactly what you'd expect.

9

Not just a mini documentary about where this game and studio came from but also a pretty good look at how it works. I can't deduce what the button configuration is or how that top meter on each character works, but it does seem like active tagging reduces your combo meter and allows you to get greedy with longer combos, at the cost of giving your opponent an opportunity to break the combo.

20
submitted 2 months ago by ampersandrew@lemmy.world to c/games@lemmy.world
[-] ampersandrew@lemmy.world 96 points 2 months ago

I'm unconvinced that the Nemesis system would have worked well in too many other settings, but one game patent that had a tangible effect on the industry was Bandai-Namco's patent on loading screen mini games. Remember how you could make the Soul Calibur II characters yell stuff while the match loaded? Funny that we didn't see it again until Street Fighter 6, isn't it? Conveniently after a patent would have expired. We went through an entire era of games with load times that could have benefited from mini games, and by the time the patent expired, we had largely come up with ways to get rid of load screens altogether.

[-] ampersandrew@lemmy.world 171 points 7 months ago

What a bunch of scumbags.

[-] ampersandrew@lemmy.world 112 points 8 months ago

Hallelujah. I don't know why so many companies went down this route, particularly when it's not the likes of Ubisoft or whatnot with their own desire to half-ass the attempt at making their own Steam. My guess for its removal is to better support Steam Deck, perhaps?

[-] ampersandrew@lemmy.world 124 points 8 months ago* (last edited 8 months ago)

The peak concurrent users for the game thus far has been less than 1/10th of that (EDIT: slightly more than 1/10th of that). They were well within the bounds of what they simulated. They just screwed up.

[-] ampersandrew@lemmy.world 97 points 8 months ago

Here's hoping! Not only has it ruined a lot of once-smaller games, but it's also largely responsible for ballooning development budgets, so let's get that down to something sustainable.

[-] ampersandrew@lemmy.world 80 points 10 months ago

That direction is straight toward the courthouse.

[-] ampersandrew@lemmy.world 87 points 10 months ago

Despite the best efforts of major publishers including Activision, Electronic Arts, Rockstar, Bethesda, and others, not to mention the far better deal offered to developers by Epic, Steam is more dominant than ever—and in the end, they all came crawlin' back.

They're all crawling back because they did not give it their best effort. They just wanted the full 100% of the sale revenue without doing the hard parts. To be fair to EA, for the first few years, it looked like they were actually going to try.

[-] ampersandrew@lemmy.world 79 points 10 months ago

The game was alive for about 1.5 days for each year of development that they put into Concord.

Let's acknowledge for a second that well over 100 developers are about to lose their livelihoods. Now let's acknowledge that they were building a product from the start that disrespects consumer rights and preservation of the medium, and I'm still glad it failed.

[-] ampersandrew@lemmy.world 125 points 11 months ago

It's an open question whether Epic's limited success is a result of the company's failure to "press its advantage," as Pitchford opines, or just a sign that Steam's massive entrenched network effects have proven more resilient than he expected.

It's not. EGS doesn't solve any problems that Steam leaves on the table to be solved. Customers have no reason to shop at EGS when Epic takes its thumb off the scale.

[-] ampersandrew@lemmy.world 102 points 11 months ago* (last edited 11 months ago)

Boy, it was frustrating to see Thor completely misrepresent the position of the campaign. It wasn't "vague enough to also include live service games"; it purposely includes them.

[-] ampersandrew@lemmy.world 92 points 1 year ago

Or the people who care about it already have it. It doesn't have archaic controls or graphics or whatnot, so the need to buy a new version is way lower than the likes of a Resident Evil remake.

[-] ampersandrew@lemmy.world 91 points 1 year ago

Epic Games has been clear about seeing Steam as a direct competitor, and has done everything from giving away free games to paying for timed exclusives to entice players.

Yup, that's everything. Those are their only options. Yup. Nothing else to be done. It's an unsolvable problem if those things don't work.

This is supposed to be how competition in the marketplace works

In case the above sarcasm wasn't clear, no, this is not how competition in the marketplace is supposed to work.

If you want a preview of an uncaring and anti-consumer Valve, look no further than the company's efforts on Mac.

This is an example of Apple making life difficult for its customers, not Valve.

There's no excuse for Steam on Mac to be a far worse experience than on other platforms, though.

There is, because Apple wanted to control their entire hardware pipeline, which meant breaking compatibility with the entire history of PC gaming when they did so. If this is your smoking gun, author, try harder.

Eventually, the bomb will go off, and the full 'enshittification' of Steam will commence.

I hate this enshittification term so much, because all it means is that they got complacent, and competitors can pick up the slack. You just spend your money elsewhere, whether it's Xbox vs. PlayStation or Steam vs. GOG. It is a problem that Steam has so much control of the marketplace, but they got there because their competitors aren't truly competing. I finally found a reason to shop on GOG again, despite the fact that they don't support their Linux customers as well as their Windows customers, and definitely not as well as Valve treats them, but DRM-free is a compelling argument for me. Epic does not make a compelling argument for the consumer, which is why that meme, pasted in the middle of the article, exists.

view more: next ›

ampersandrew

joined 1 year ago