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We want to address recent reports regarding the status of Romero Games. These reports have contained inaccuracies, and we feel it's important to set the record straight.

• The funding for our project was pulled, and our game was canceled.

• Due to confidentiality agreements, we cannot disclose the publisher's identity, though some may infer it from public information.

• As a result, we now have to reassess the entire staffing of our studio.

• Romero Games is not closed, and we are doing everything in our power to ensure that it does not come to that. Any suggestion otherwise is factually incorrect. Indeed, we were in the studio today to discuss next steps with the team.

• We've been contacted by several publishers interested in helping us bring the game across the finish line, and we're currently evaluating those opportunities.

We appreciate the outpouring of support and will share further updates as we are able.

Romero Games

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[-] mindbleach@sh.itjust.works 26 points 15 hours ago

"We can't even say who just fucking fired us" is a sign that NDAs are broken.

[-] Doc_Crankenstein@slrpnk.net 10 points 13 hours ago

NDAs have always been bullshit. Any obligations that I have to a company ends as soon as they terminate me. Want me quiet? Keep me on the payroll.

[-] mindbleach@sh.itjust.works 5 points 13 hours ago

I mean, if some guy gropes a coworker, a box filled with the contents of his desk is not carte blanche to spoil an upcoming announcement. But even his ass should be able to say 'I got fired from [blank].'

[-] NOT_RICK@lemmy.world 39 points 16 hours ago* (last edited 16 hours ago)

It’d be funny watching Microsoft continually step on rakes left right and center if there weren’t so many people’s jobs on the line. It’s pathetic behavior from them

[-] woelkchen@lemmy.world 11 points 16 hours ago

Yeah, it sucks for the people who lose jobs. OTOH after the ABK takeover, Microsoft was suddenly by far the biggest games publisher and no regulatory body had any problems with it. Now Microsoft's own incompetence is taking care of that.

[-] maxwells_daemon@lemmy.world 22 points 15 hours ago

Btw, John Romero was the lead designer for Doom, Wolfenstein 3D, and Quake. He's basically one of the inventors of the FPS genre. Way to go, Microsoft...

[-] czl@lemmy.dbzer0.com 15 points 15 hours ago

Well yes, but also let us not forget he made us his bitches.

[-] truxnell@aussie.zone 9 points 13 hours ago

The whole Daikatana story is wild

[-] Bonesince1997@lemmy.world 2 points 11 hours ago* (last edited 11 hours ago)

Also, Empire of Sin (I don't know what his specific role was in that game). So I wouldn't let nostalgia cloud modern releases that have ended up being flops from his studio. In fact, I wouldn't want him around solely for nostalgia, or yes, but stick to that and not putting out lackluster games while trying to play up your name.

[-] bjoern_tantau@swg-empire.de 8 points 16 hours ago

Funny, first time I'm hearing of Romero Games and it's such bad news. But I guess they can stay afloat with the name.

[-] Bonesince1997@lemmy.world 2 points 10 hours ago

That's what I thought and picked up Empire of Sin. Mistake.

[-] ryedaft@sh.itjust.works 4 points 14 hours ago

Isn't this game 25 years delayed?

this post was submitted on 07 Jul 2025
99 points (98.1% liked)

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