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[-] supersquirrel@sopuli.xyz 8 points 3 days ago

No, the video games industry has too many businessmen.

[-] Kolanaki@pawb.social 7 points 3 days ago* (last edited 3 days ago)

Are we back in 1983?

The industry crashed back then largely because there were too many shitty games and no real industry-focused journalism to report on the quality of anything.

I think having too many shitty games is real, but we have plenty of insight to know that a lot of the shittiest games are the ones made by the industry giants.

[-] wcSyndrome@lemmy.zip 5 points 3 days ago

Did you read the article? It directly addresses your question

[-] Kolanaki@pawb.social 5 points 3 days ago* (last edited 3 days ago)

My rhetorical question of being back in time...? 🤨

[-] wcSyndrome@lemmy.zip 1 points 2 days ago

Mea culpa, haven't had coffee yet.

I agree that there have been some absolute stinkers from the big companies. That's definitely a conversation worth having but I can relate to the main conceit of the article that there's just a growing mountain of games on my wishlist and backlog that I'm sure I would enjoy but can't imagine how I would play all of them without ignoring every one of my responsibilities for weeks if not months while also ignoring every new one that releases

[-] Kolanaki@pawb.social 1 points 2 days ago

Totally understandable. But apply the same thought to books, TV, movies, art, etc.

There's no way to indulge in everything. It's only a problem from the business side, as it takes more and more effort to stand out and sell something. It's not really a problem for the consumer.

[-] nyctre@lemmy.world 2 points 3 days ago

Are there too many musicians? Are there too many painters? Yes, it hurts discoverability, but honestly, if your game is good, it'll be played, I'm pretty sure. Metal doesn't appeal to the masses.. same for games.. not everything will appeal to the average gamer. But if you release the gaming equivalent of Master of puppets, people will buy it, I'm sure.

[-] Goodeye8@piefed.social 1 points 2 days ago

But you still have to discover someone putting out the equivalent of Master of puppets. The issue isn't that too many games get released, the issue is that too many good games get released. When every year 15 master of puppets comes are you going to buy all 15? Are you even going to be aware of all 15 of them?

People will buy what they're aware of and the issue is that so much good stuff is coming out it's almost impossible to be aware of all the good stuff coming out. That's the issue here, great games falling through the cracks because other great games release around it.

[-] misk@piefed.social 2 points 3 days ago

There are hundreds of Masters of Puppets daily probably but it’s hard to tell because so much stuff is coming out, which is an issue when we want artists to be able to afford food. At this point I think civilised countries should be exploring how to fund video games like we fund other forms of art.

this post was submitted on 26 Sep 2025
8 points (90.0% liked)

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