88

Back when optical disks were more common mediums for video games

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[-] Ep1cFac3pa1m@lemmy.world 19 points 2 months ago* (last edited 2 months ago)

Wasn’t there a GameCube game that did shit like that? Like if your sanity meter got too low the game would mess with you?

Edit: Found it

[-] TempermentalAnomaly@lemmy.world 5 points 2 months ago

That game was great! Scared the shit out of me and always wanted to play more.

[-] Kolanaki@pawb.social 16 points 2 months ago* (last edited 2 months ago)

Just imagine the Psycho Mantis fight if he could actually launch the disc out of the PS1 at you. 😳

"I see you have played a lot of Powerpuff Girls: Chemical X-Traction. So... You've decided to play a good game for once?" spits disc at you

[-] owenfromcanada@lemmy.ca 14 points 2 months ago

Imagine if the antagonist in your game messed with the game menu and save files...

[-] lichtmetzger@discuss.tchncs.de 14 points 2 months ago

The Guardians of the Galaxy game did that, at least a little bit. The game seemingly ends, credits are rolling and then they slowly start to glitch out and some of the names are replaced with the name of the antagonist.

Then the credits crash out and a second bossfight starts. You can kinda see it coming, but it was still pretty cool for them to do that.

[-] Aurenkin@sh.itjust.works 13 points 2 months ago

Sounds a bit like one of the scarecrow sequences in Batman Arkham Asylum where the game 'crashes'

[-] Godort@lemmy.ca 7 points 2 months ago* (last edited 2 months ago)
[-] Fleur_@aussie.zone 10 points 2 months ago

Smh video games these days a too easy. Fast travel, aim assist selectable difficulties. All these things take away from the player. And now gamers can't even rage quit on their own. Damn vibeo game does it from them >:(

[-] teft@piefed.social 3 points 2 months ago

One of the things i like most about Hardcore mode in KCD2 is that fast travel is disabled. You have to really learn the map since a lot of places are in the middle of a wooded area. It really ups the immersion.

[-] Lyra_Lycan@lemmy.blahaj.zone 3 points 2 months ago* (last edited 2 months ago)

too easy. Fast travel

I feel you. When I repurchased Fallout 3 on PC I was pleased to find a mod that replaces fast travel with a motorbike and the need to scavenge fuel

[-] BurgerBaron@piefed.social 6 points 2 months ago

Reminds me of goldsrc / Half Life 1 allowing server hosts to send console commands to eject the disc drives on clients to scare them.

[-] atomicbocks@sh.itjust.works 3 points 2 months ago

This actually happened to me once when I was a kid playing SimCity (I don’t remember if it was 2000 or 3000); The machine, a new but possessed Windows 98 machine, blue screened and ejected the 52x drive without spinning down the CD. So when the tray came out the disc flew across the room like a Lilliputian UFO.

[-] Epzillon@lemmy.world 1 points 2 months ago

Old school bugs were just objectively better. Software turning mundane everyday items to death threats is the type of action i need in my life.

[-] rhythmisaprancer@piefed.social 3 points 2 months ago

Sometimes the game would just quit. But I remember that being more of a thing when floppies were around and playing a game in DOS using a CD was stressing the system. Or that cheap 5 in 1 floppy game package that had some bad code.

[-] Rhynoplaz@lemmy.world 1 points 2 months ago

Shit. My Xbox still does that.

[-] rhythmisaprancer@piefed.social 1 points 2 months ago

Dang. I haven't had a console since NES and am bummed to hear that is a thing with a closed system at this point in time. NES only did that as it aged and we didn't blow the right way 😅

[-] Flax_vert@feddit.uk 1 points 2 months ago

freecupholder.exe

[-] psx_crab@lemmy.zip 1 points 2 months ago

Sounds like Kojima missed his opportunity. Maybe he couldn't find the command that do this?

[-] CaptSatelliteJack@lemy.lol 0 points 2 months ago

My dream game to develop is real actual "war shooter." You get the classic CoD-like intro of proving your worth in a training range or whatever, a nice little tutorial. Then you get briefed on your mission, and deployed to action. All missions are PvP. You set your loadout, the mission starts, and you get hit. This is where the game begins. Depending on what you get shot with, and where, you get extracted from the mission, and medically discharged. You get sent home, have to live your life with permanent disabilities, find a job, go to your appointments, the whole thing. If you don't die. If you die outright, the game just uninstalls, and permabans you. Anyone playing gets one life, one shot at the game.

[-] cmbabul@slrpnk.net 1 points 2 months ago

Sounds more like performance art/prank in the form of a video game, like something Andy Kauffman and Banksy would create together, but I’m still here for it

this post was submitted on 07 Oct 2025
88 points (97.8% liked)

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