I don't feel comfortable using a mouse
I mainly play on PC
You sir, are definitely one in a million
I don't feel comfortable using a mouse
I mainly play on PC
You sir, are definitely one in a million
Not by a long shot. There's a reason Steam has an entire section of the library page that shows controller compatibility. Not to mention Big Picture mode and all the living room gamers. Keyboard sand mouse on a couch is terrible, no matter what hardware you have or how you try to convince yourself it's not.
I personally use a controller 99% of the time. In both casual and competitive games.
Huge difference between not feeling comfortable at all with using a mouse and preferring to use a controller depending on context
I wish I wasn't if true, but I already put all of my skill points in keyboard and controller, and I don't have enough reasons to work on my mouse skills.
Wait keyboard and controller? At the same time??
Keyboard for fighting games and shmups, and controller for anything else.
Keyboard for fighting games
Wh-what?
This can't be surprising if you're part of the FGC in any way.
To elaborate for the uninitiated: a keyboard functions similarly to a leverless controller—a popular controller among fighting games players—minus XInput, which is not an issue if you mainly play online and won't have to worry about plugging two controllers in the same PC.
That's not even close to true.
15% of Steam sessions are using a controller on a PC
https://steamcommunity.com/games/593110/announcements/detail/4142827237888316812
Yeah, these days I play everything with a controller - because I'd rather sit on the couch than in a desk chair.
Please explain how people sometimes using controllers on PC means that there exists a considerable amount of PC gamers who are uncomfortable with using a mouse.
I don’t feel comfortable using a mouse
You might also consider, if you've never tried one, using a trackball. Might be a benefit outside of just games, too, if you're using a PC. There are some people who really strongly prefer them and dislike mice for various reasons (including some people who find mice to be more-problematic for some sort of repetitive stress injury they have).
I prefer a mouse as pointing device, but one can't really use one if lying on a couch or in bed or something, and I keep a trackball around that I sometimes use in those cases.
Trackballs aren't as common these days as a mouse alternative, given that laptops with trackpads have become more-prevalent, but I'm more accurate with one than with a trackpad, and if I couldn't use a mouse, I'd probably spend a lot more trackball time.
We do have a trackball community here: !trackballs@discuss.tchncs.de
Interesting, I may consider picking one up, thanks.
You may also consider a vertical mouse.
There are cheap but decent ones on Amazon, Kysona and Nulea (I think? sp?) make some, and there are also rather expensive ones.
Basically, you hold the mouse as if you are holding a cup of soda, like you're pounding your fist on the table, not palming the table.
They were basically mainly marketed as ergonomic, for carpal tunnel sufferers... but when you think about it, a very long gaming session, everyday, all the time, whatever... yeah the ergonomics do actually make more sense, they're fairly close to the same grip and shape of many trackball mice.
Alternatively, get a new Steam Controller when they come out in a few months.
Its a controller; sticks, buttons, pads triggers, also has two little uh, kinda like laptop track pads.
Its basically a Steam Deck w/o the screen in the middle, but lighter and more ergonomic.
I play older shooters (often emulated) with sticks, newer ones with a pad.
As far as a third person shooter that works well with controllers?
Uh...... Splinter Cell Chaos Theory?
You can get that on Steam.
Metal Gear Solid V?
Those are both probably narrative driven though, MGSV has multiple open worlds, basically?
???
As someone who has spent far more hours with a trackball, and has been using them for over 2 decades. They are fantastic. Great for avoiding RSI. Best mouse you can use outside of a standard desk environment including standing, or at a couch.
But they aren't good for FPS games.
I just use a controller and I don't play competitively.
Feel like you'd have a better time buying a console IF you ONLY wanted a controller AND you wanted to only play competitive PVP games. Neither trackball nor controller can compete without some kind of aim assist.
I'm also a PC gamer who prefers using a controller. No doubt a mouse is better for aiming, I just find a controller more comfortable and easier to relax with while playing, especially after working a desk job all day.
You should check out Remnant 2 and Risk of Rain 2.
People play FPS games on a PC using a controller?

Hey, people are allowed to play with a handicap if they want.
OK with emulation? Then start with the first Ratchet and Clank game and play through all of them in order up to the most recent one on Steam.
Gears of War, which was built for consoles and thus controllers.
Remnant from the ashes 1 and 2,
Gunfire reborn also
I was just looking at Remnant before posting this. Good to know it's fun with a controller!
Those games are super underrated imo... Have a great "Dark Souls with guns" kinda vibe and so many secret outfits
Steam list of third-person shooters sorted by user rating for which controllers are preferred or full controller support is present.
FYI, the filters are AND, not OR, making this list really small. Kinda weird for Steam to have it like this even for controller filters.
Huh.. Yeah that is odd, "or" probably would have been more helpful 😅
Or two separate lists, since controller being preferred probably does generally come with controller support
Maybe you need a controller with motion / tilt support?
I think that it's the other way around
he's fine with using a controller, is unhappy with the mouse.
Though if someone does want to play first-person shooters on a gamepad, I understand
I've never done it myself, that the preferred route by people really serious about the gamepad is the gyro-using flick stick. I understand that Steam Input plus appropriate configuration can provide support for it to games that don't natively support it, and the WP article says that there's some kind of direct support that went into Steam Input a few years back that I hadn't been aware of.
My line of thinking is that games optimized for controllers will usually have sticky aim or aim assist, whereas those that maybe lack controller support won’t necessarily have those features.
Gyro adds that last little bit of precision that could potentially bridge the gap
Have you played Returnal? It's an action focussed third person shooter bullet hell roguelite. There's a story of sorts, but I'm sure you can play without acknowledging it.
You might like the Max Payne series.
Third-person action shooters with bullet time.
I tried all 3, the aiming cursor is too small. I remember looking into the options, and I couldn't find any way to make it larger. Maybe I missed the option or there's a mod for this?
If you're playing PC games on a TV from a couch
I'm just guessing here, but if you're (a) using a gaming controller and (b) having difficulty seeing the aiming cursor, I'm wondering if that might be the case
one other issue you might run into with PC games is FOV.
It's pretty normal for FPSes (I haven't looked at third-person shooters, though I assume that the same is true) to have something of a fisheye lens effect, because the monitor actually represents only a small portion of your visual arc, yet you want to let the player see something comparable to what the character would. Even more true for a TV (bigger, but also usually so much further away that it is a smaller portion of the visual arc) than a monitor.
https://expertbeacon.com/do-humans-have-120-fov/
Research shows the average person sees about 135 degrees horizontally per eye. Stitch our binocular vision together, and we get approximately 114 degrees of FOV.
https://www.pcgamingwiki.com/wiki/Glossary:Field_of_view_(FOV)
- PC games should be designed with a high FOV of around 85-110 because players normally sit closer to their display.
- Console games should be designed with a lower FOV of around 55-75 because their players usually sit further from a display; normally the distance between a couch and a TV.
Usually there's still going to be some fisheye lens effect (the FOV setting is higher than the actual portion of our visual arc that the display takes up), but it's not so dramatic as to make people nauseous or look weirdly distorted.
You can typically fiddle with the FOV setting in PC games, but games are also gonna be balanced for one FOV, so if you crank your FOV in a PC game down, it may make the thing more-difficult than the game designers intended.
I prefer Borderlands on a controller.
I was gonna reccomend splatoon 3 but its a switch game that's primarily online multiplayer matches, and while you can absolutely play it with sticks only it REALLY shines brightest with motion controls (yes, really. Motion control for fps aiming is amazing), but lots of people do play with purely analog sticks for aim.
Probably not quite what you're looking for, but it does have a single player story and a really cool looking rougelite/roguelike mode, though I haven't played the latter. And then it also has an online cooperative mode.
Splatoon is a really unique movement shooter where shooting or attacking leaves colorful ink on the ground, which you can then swim in for mobility, health regen, and refilling your ink tank (your ammo). The enemy (in single or multiplayer) leaves their own ink color that slows you down, stops you from swimming, and slowly damages you when you're standing in it.
The result is a really interesting, fast paced fps about controlling space effectively and out maneuvering your opponent with a wide variety of weapons all with their own playstyles- the unique weapons are a huge highlight of the game
Idk if its exactly the genre you're looking for, but Armored Core 6 is on PC, and pretty much all the other games in the series were on console, so the game plays well with a controller. You customize and control a mech in 3rd person and shoot stuff in different missions.
A gaming community free from the hype and oversaturation of current releases, catering to gamers who wait at least 12 months after release to play a game. Whether it's price, waiting for bugs/issues to be patched, DLC to be released, don't meet the system requirements, or just haven't had the time to keep up with the latest releases.