@Makan I'm playing pathfinder wrath of the righteous, As soon as my busy week is over I'm going to start playing again.
@Spagetisprettygood@lemmygrad.ml
@HashtagMarxStuff@lemmygrad.ml
@PurpleHatsOnCats@lemmygrad.ml
@ButtigiegMineralMap@lemmygrad.ml
@ComradeChairmanKGB@lemmygrad.ml
@Eat_Yo_Vegetables69@lemmygrad.ml
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@klieg2323@lemmy.piperservers.net
@WallCactus@WallCactus@lemmy.world
Tagging those that were here before. Cheers!
love you babe!
Yay!
I went back to finish Dragon Ball Z: Kakarot. When that game came out I said that the best thing about it was free-flying through the Toriyama-verse - and that's still true! More games need to just straight up give the player Superman-like flight, it feels so good in that game and in Xenoverse 2. That said I really wish that the "tenkaichi"-derived DBZ games could come up with a fighting engine that wasn't just mashing light attack and spamming out your super moves whenever your ki refills. It doesn't have to be as tight as DBFZ but something with customizable combos would be cool, maybe take inspiration from the likes of Godhand.
i've only been playing factorio lately. this is my current seablock map. trying to get the train based city blocks going. i've got basic resources going and about to start science blocks.
Holy cow, Makan returned?!
On topic, I actually have something to say this time. I've recently finished Mafia (remastered one) and Mafia 2 (original). And good golly gracious are they something else! I've not felt this invested in a story in a long time. Feels like I've watched a high quality movie or TV series. The endings don't pull punches and while you come into the game expecting heartbreak, it still slaps you in the face. Excellent stuff, even without communist themes or anything remotely close
I made an apology thread too.
But yeah. I'm back.
Welcome back!
Good to see you again!
I'm a bit of an indies person, so recently I've finished "Session: Skate Sim", a game that really impressed me with the depth of its movement and how rewarding it feels to progress it. I've also just finished "Lonely Mountains Downhill", that even though it doesn't have advanced mechanics, more than makes up for it on the discovery factor by allowing you to forge your own path to finish the tracks.
Right now I've just started "Furi" that seems to be half 2D shooter half beat-em-up where there are only boss fights, all in great combination with the psychedelic graphics and electronic soundtrack. I've also started to play "Disco Elysium" as I've seen multiple people here and in hexbear recommending it, but just some hours in I can tell it's going to take a long time to finish it.
Furi is really great! I love how they went the extra mile with your extra lives/boss phases, just a few animations and lines of dialogue add a lot to what would normally be dying and trying again.
Disco Elysium is one of about six games with writing I would consider "great". Best enjoyed slowly, without spoilers and with as much exploration as possible. I love how the "fail and retry later" mechanic ties into not only gameplay but the reccurring theme of the story and of the main character, such a simple concept but it feels really meaningful as a result.
Helldivers II, Deep Rock Galactic, Dead Space remake, Mount & Blade: Bannerlord 2, Chivalry 2.
I like FPS, RTS, and the like. Not exclusively shooters, but swords and sorcery.
I haven't completed the remaster, but I've played Dead Space before. I didn't find the original scary (I played it after being spoiled by better graphics), but the remaster is definitely making me appreciate the original's horror.
My friend gifted me Baldur's Gate 3 last week so that's what I've been playing pretty much the entire week in between Genshin and Star Rail, lol.
I like the game, the world is interesting and the roleplay stuff is a lot of fun. Even without mods, the character customization is very good (and queer friendly too!), and with mods it's an entirely new level.
My only gripes come from the RNG nature of the combat, sometimes the DnD aspect of the game holds it back cause you keep missing spells or skills, or constantly need to rest and long rest to "replenish" magic, which even in DnD I wasn't a huge fan of. This means battles can take a really long time, and sometimes you just don't feel strong (like having a cleric that has limited healing), which kinda defeats the whole purpose of being in a fantasy world with magic powers.
Loved BG3 but yeah it kinda feels like a step back from Divinity in that way, instead of having mechanics built around being a cRPG you have awkward D&D mechanics that get in the way at times.
Definitely queer-friendly.
I love the game. But right now I'm playing Elden Ring so I'll get back to that later.
Then I'll resume it once I complete Elden Ring.
Disable karmic dice in the settings for better RNG.
Tagging more that were here last time:
@StalinIsMaiWaifu@lemmygrad.ml
@ButtigiegMineralMap@lemmygrad.ml
@PolandIsAStateOfMind@lemmygrad.ml
@tamagotchicowboy@lemmygrad.ml
@anti@lemm.ee
Done!
Question of the week:
What game have you completed recently and what are your thoughts on it?
(Same as last time.)
I have finally, definitively finished Skyrim. I never did the Dawnguard DLC before when I first played but now I have. Overall, still one of the best games I've ever played even if it's a janky mess.
I have finally, definitively finished Skyrim.
Just in time for the next re-release.
Noice.
Currently playing Spiritfall, best way I can describe it is of Dead Cells meets Super Smash Bros. It's a really fun rogueluke with good pacing and mechanics. Recently finished Viewfinder which was a real gem. If you enjoyed Portal then highly recommend checking it out. And speaking of Portal, I really enjoyed Portal Revolution, free if you already have Portal 2.
@Makan Recently played through the Mass Effect series for the first time and I feel very conflicted about it. I rate 7/10 overall and 3>1>2 for the series.
Currently playing a mix of dwarf fortress and helldiver's, waiting for Millennia in 2 weeks
I had been working my way through a first playthrough of Dark Souls 1. I finally managed to snag it in a Steam sale so I can now officially do a full series playthrough. I'm no stranger to the soulslike genre and found a lucky +5 Black Knight Sword very early on so it's been a fairly easy run so far, aside from the early souls jankiness which took some getting used to again. I got stuck on Manus and decided to take a break so I'm hoping to get back in and finish tying up loose ends before heading to finish off Gwyn.
I've always wished that Souls games had a sliding New Game plus system where I could start a playthrough at like NG+2 or something because NG is generally too easy, but I'm not usually one to do NG+ in general. Once I beat a game once I'm done with it for years usually
Life hasn't been great recently so I've mostly been playing more mindless games where I can have fun and drink beer. Mostly Helldivers 2 and Chivalry 2, maybe Dead Cells or Risk of Rain 2 if I'm in a rougelite kind of mood.
Played a lot of Balatro. Though I made the mistake of beating gold stake on checkered deck first and now I can't seem to play non flush builds lol. It's a great game but I'm kinda getting bored of it at this point.
Honestly it's a great game but I hate how they handled the balance. Some jonklers completely overshadow others, face cards are overtuned to shit and straights are a complete and utter joke in a game where flushes and even 5-of-a-kinds are easier to pull off.
It has the potential to be way better but it's held back by braindead strategies where you just roll the shop hoping for the combo you want, only to drop whatever you were building towards because that one overpowered bottom-text showed up and it's now become a face card run.
Boss blinds also don't feel like they do enough to oppress "all in one basket" strategies, which makes every run extremely stale where you just put all of your power into one optimal strategy and just have that carry you well into endless. Bosses should punish you for playing too optimally, not for playing not optimally enough. Some blinds do have the potential to shut down a run but by that point you can just reroll.
Retrigs are probably the worst mechanic in the game, not only do they slow the pacing down to a crawl (there's a reason everyone turns game speed up to 4x once they get one) but it turns some of the cards from nice bonuses into exponential monsters as their bonuses compound with each retrigger. I like the idea of retrigs but they absolutely should be reworked to do all your retrigs all at once. That would fix it compounding multipliers and where stacking retrigs makes each hand take like 20 seconds to complete. If you have 3 retrigs than it will roll your odds 4 times and then multiply card (and joker) bonuses by 4x. Still really powerful but not an absolute slog that breaks the scaling.
Finished replaying God of War 1, planning to replay the 2nd soon
Just finished Bioshock and I'm on to Bioshock 2.
I'll always love Bioshock, a great shooter on console. The storylines are really thoughful too. I wasn't a big fan of the third one however. They really broke the oeuvre.
The third one is the one everyone hates, though it wasn't always so.
With time? yeah.
I have been playing a lot, as usual, FFXIV. We are finally consistently seeing Ultima so maybe we'll clear UWU soon?
It's funny because even though I have 5200h of FFXIV, I'm not sure I'd call mmos my favorite genre. Most of them annoy me a lot after a week or so.
League of Legends. I don't play it for fun, I play it for ego boosting and a sense of accomplishment in reaching higher ranks. It's such a toxic piece of crap but I'm stuck with it because I'm addicted to the drug of the victory screen. Nothing beats the catharsis of writing an essay to your teammate when you get angry at them.
Ugh, I hate toxicity (no offense or anything).
And yeah, if it helps you with, I guess, feeling good, go for it!
Haven't played a lot of stuff other than World Of Warplanes to get the special pilot, and animating. vic3 1.6 is super laggy, waiting for a cracked version of 1.6.2 with the fix to come out.
I was considering making a thread about it, but I made a minecraft 1.7.10 modpack awhile ago and wanted to post it here: https://1drv.ms/u/s!AqIwFSfZlFJbkTiNsCJvLyTWzOYh
It's a hardcore pack that takes a lot of the mechanics of the base game and completely redoes them. Here are a few of the changes
- Sprinting speed is now the default. Sprinting now doubles your speed (where before it only increased by 15%)
- Better movement. Use LeftALT to grab ledges, crawl on the ground. Hold shift to charge a super jump
- Damage Invulnerability is completely disabled, both you and the enemies can attack you as fast as they want (careful of lava!!)
- More enjoyable early game. Wood tools were replaced with stone tools, and stone tools were replaced with flint tools
- Lowered mob spawn rate by A LOT but increased the mob cap by a lot as well. Non-zombies spawn 4x slower than base rate
- Optionally disable hunger mechanics, reverting to Alpha where food gives you hearts directly. This is on a per-player basis.
- Zombies are faster (to match your increased speed), spiders have 75% damage reduction and more health (bring bane of arthropods!)
- Enchanting is removed completely. Now you can craft enchanted books, and some crafting recipes will apply enchantments automatically
- Science theming on mods with a touch of magic. Build a realistic electrical grid to power chemical fusion then go to space
- Meticulously balanced economy. Zombies drop money which can be used to buy materials through Universal Value (EMC)
- Anti-kitchen sink design. Every mod inclusion had a lot of thought put into how it would affect the experience.
- Anti-grind design. Yes you CAN grind if you want, but if you hate doing things over and over again, there's always a better way.
- Long-term gameplay in mind. Designed to be played for years, unlike other packs that quickly get stale after you beat them.
- New additions periodically added. For example, a recent change brings the 3x3 crafting table into your inventory
I just beat Pacific Drive earlier tonight. Cool game with a really fun and addictive gameplay loop. Love the creepy vibe of the game, the music, researching and crafting new parts to put on your station wagon, the rush of trying to beat the instability as it closes in around you, the eerie feeling you're being watched when you walk around the zone outside your car, the weird quirks your car develops as it takes damage, all of it kicks ass.
Although now I'm glad I can finally put more time into FF7 Rebirth and eventually Dragon's Dogma 2 when it comes out. No idea how I'm gonna find enough time to play them though. Edit: I forgot I've been playing Helldivers 2 with my friends, too. I feel like it's one of the few games to get "live service" right in that they focused on making a good game with fun content first and the live service elements came second. Those elements are barely even noticeable too, which is nice.
Just beat the Resident Evil 3 Remake for the first time yesterday and enjoyed it! It's a bit on the short side, but I don't believe length is a virtue, and RE games have a lot of replayability. I didn't enjoy it as much as RE2R (I prefer the level design and backtracking in RE2 and the story/characters are much stronger), but it's still a solid experience, and I'm looking forward to doing some achievement hunting so I can unlock the power ups and unlimited weapons for some S Rank and challenge runs on higher difficulties. Then, next stop: RE4R! RE4 is one of my favorite games of all time (real brave opinion, I know), so I'm interested to see how they adapt the grandaddy of 3rd person over-the-shoulder shooters for the REmake style of gameplay.
Mainly I just play my Genshin/Honkai Star Rail/Reverse 1999 dailies. Between the 3 (auto-battle modes for HSR/Rev1999 are a timesaver) I guess I haven't played much else in a while- My Time at Sandrock and some For the King 2 last month, I guess.
For fave video game genres- farming sims (think Stardew Valley), sandbox games and soulslikes/monster-hunter-likes, though I play anything. My favorite series is definitely Monster Hunter.
As for the game I completed most recently... probably Remnant 2 last year... my thoughts are I recommend it, though I probably won't play it again till the next expansion whenever that is.
Frankly, I could play Genshin Impact all day but got distracted by another game that I had FOMO about and then I... never came back to it.
But I want to get back to it, don't get me wrong.
I’m currently finishing my second playthrough of God of War Ragnarök. I remember getting the game for ps4 on my 16th birthday, and playing it all week bc I was sick. 9/10 if not 10/10 game imo. I plan to continue playing the Valhalla dlc at some point in the near future, and I have recently finished Subnautica.
I've been playing Victoria 3 and a bit of Oxygen Not Included. I mostly play strategy and city builders these days. But I still have Zelda in my backlog (I'm about half done), as well as Assassin's Creed: Mirage.
I guess my most recently completed game would be Dave the Diver, as most of what I play are infinite time sinks. It's a fun game, and I loved the cast of characters. It was about the right length I think, and the game ended right when I was starting to get a little bored of it. I might pick it up again when the DLC is released though.
What video games have you played recently?
Secrets of Grindea with my gf, and the original Metal Gear Solid on my own.
What are your favorite video game genres?
JRPGs and 2D platformers
What game have you completed recently and what are your thoughts on it?
As I mentioned before, the original Metal Gear Solid. I found that the gameplay and game design haven't aged well but I can see why it was revolutionary for the era. I am mainly referring to most of the combat setpieces, the stealth sections and the adventure game-like riddles were good. The aesthetics, sound design and atmosphere in general were excellent, with the voice acting being insanely good for that time. I also thought the story was good even if the character writing is a bit amateurish at times, with a plot twist that I thought was amazing and very well executed. The themes are also pretty good and interesting even if they aren't as deep as some fans would have you believe (although all of us are guilty of this with the things we like I guess)
Games
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