Steam doesn't care if a developer uses multiple store fronts.
Epic does care about exclusivity.
I like to to use the platform that gives me the most choice.
Steam doesn't care if a developer uses multiple store fronts.
Epic does care about exclusivity.
I like to to use the platform that gives me the most choice.
Yep lot of focus is on Steam, but GOG has been affected by exclusivity deals too. If that is lifted than other launchers like GOG benefit too with Control being available for it too.
Oh we know it's there. Finding it isn't the problem, giving epic any money, is.
I'm happy Epic spent their v-bucks on Remedy and let them use it to fund a masterpiece. But when it comes to distributing it, I think a quick visit to the pirate bay is a lot easier to stomach for a lot of people.
And for me it's not even a principled issue. I just hate using their store. I'm not saying they need parity with the weird social media aspects of Steam (though I have come around to dropping comments on friends' achievement notifications on the library page). But let me see reviews and let me refund and some other basic stuff I'm forgetting.
Yep, played the yar har edition, it was a pretty good experience up until a major bug prevented me from picking up a key in late game. It's a good game notwithstanding that, I'd be happy to pay for it - on my platform of choice, where my library has been since before the Epic Game Store even existed.
I recently picked up Dead Island 2 legally because it released on Steam, and it had some bullshit Epic software trying to install in the background to verify your account. Thankfully you can disable it from config.ini, but it still asks you to log in every time you start the game. That's some fucking shameful shit, and I would be more concerned about Steam's near-monopoly status on PC gaming if they tried half the shit Epic did, but until that day comes, I'm happy to give steam my money because their platform puts the least bullshit between me and the game, by far.
EGS is terrible as a store. You can only give reviews only when it asks you to, even then, it is not a free-form review. Your reviews are not visible to the customers. The entire store is designed to bamboozle the customer into buying a shitty game. No wonder most people refuse to use the store to buy games.
I know epic paid for it and that's why it's exclusive to their storefront.
That's also why I haven't played it. They made a choice, I'm respecting that choice. I don't want to support epic, despite me wanting to play this game. So I just won't play it. Not like gamers are starved for content.
Most of my gaming friends refuse to buy games from Epic or use their launcher.
They'd rather wait for the timed exclusive to expire and buy the game on their platform of choice.
I've bought maybe 2 games on Epic because a friend wanted to play it with me at launch. It was Borderlands 3.
But never again, I finished BL3 solo seeing as my friend played with me about 3 times and he never touched it again.
I do collect their free game every week, my Epic library is quite big now and I may play a game from there time to time but I hate the idea of a platform exclusive.
I'd like to know if they are making more money with timed exclusives seeing as nearly nobody I game with wants to buy from them.
I'd like to know if they are making more money with timed exclusives seeing as nearly nobody I game with wants to buy from them.
no, it's reported that they are working on full loss right now
I remember reading somewhere that they are not making money on their store, losing it.
Wondering if a timed exclusive brings in more cash compared to their normal sales, even if it's still a loss.
The free games can't be helping out either.
I remember reading somewhere that they are not making money on their store, losing it.
exactly what i read
Yes I've been interested in a few EGS exclusives but by the time they are available on Steam I don't care about them any more.
No thanks, I'll wait for a Steam or GOG release.
You know what it's the worst part of releasing a game in an exclusive store? When the time comes to release it elsewhere, a year or more later, nobody wants to pay full price for a year or more old game and thus they most probably wait for a discount that properly fit older games.
You bring up a great point. When a game is exclusive to a different store, I can't wish listed on steam. So when it does eventually roll around the steam it's a real crapshoot if I'm even aware of it.
Indeed, I missed Outer Worlds launch for similar reasons, it just listed it on Steam and I'm like "That's out?" and the only one of my friends who even knew was the one guy with a PS4 who still plays consoles (To be fair he's not that computer literate and has pr oblems reading off of computer screen so he has decent excuses not to be)
Dead Island 2 actually released on steam after the exclusive period with a rather generous discount for the main game and the dlcs.
Release on Steam or we don't buy it.
Sony has been releasing their games on Steam. Microsoft gave up on exclusivity to their store ages ago and have even started releasing Xbox exclusives like Hi-Fi Rush on PlayStation.
For a lot of games, usually ones with Denuvo, I pick up the PlayStation version and either play it in my living room or stream to a PC or the Deck. Perhaps I'll end up doing that with Wake 2. I'm kind of reluctant to give support to exclusivity at all though.
I think I've seen Alan Wake 2 on Epic while I go and claim the free games.
For some reason I can't find my credit card when I'm using the Epic Games Store app. I wonder why. Could it have anything to do with Tim Sweeney having a grudge against Linux gamers?
As a wannabe game developer, I plan to use UE5 and take advantage of the deals that Epic offers for selling on their store, but not the exclusivity. I would actually like to launch there, so that my first sales get me as much money as possible, instead of some storefront, but it's basically game-suicide to do that.
I wish Epic would smarten up about all the complaints about their stores and exclusivity practices and realize that gamers would use their store if it just had the features it needs. They aren't as entrenched in Steam's store as Epic believes. Especially after all the free games that Epic has given away already.
As for "Alan Wake 2 dev"... Wake up! Trying to frame this as a "woe is me" situation is ridiculous. That game had a ton of hype before it was even announced, and failing to capitalize on that is the dev's and publisher's fault, not the consumer. A Kickstarter would have been nuts if money was what was needed.
Nope no one will find it on the epic game store but good luck with your shitty decision.
it was a rational decision. Every developer knows what they are giving up by being a EGS exclusive, so they price in that opportunity cost into their EGS pay package. They were not even complaining about it in the quote, they simply said "we hope people find our game here" which could be them just being diplomatic. Eventually the exclusive window will end, and they will have a steam release announcement.
I don't like EGS exclusives, but I don't ever think a developer is stupid for taking the money.
My 2¢ on the issue.
i will use epic the Moment they drop their exklusivity crap. before that Not a chance even if the exklusives are great
“I hope they’ll find my diamond ring in the dumpster out back”
I didn't even know it was having a PC release until like...a game award thing of some kind and was floored that I didn't hear about it. Realized it was on Epic and wasn't gonna be a wider release and lost interest.
After Outer Worlds flopped thanks to largely attractinga PC User base and then releasing on Epic, I thought devs weren't dumb enough to do that.
found it on fitgirl repack
You make a good point. As Steam always says the competition is piracy and the weapon is convenience.
Maybe I'm reading into it, but that phrasing seems intentionally vague. If it's a permanent exclusive, they could just say so while praising Epic for supporting them.
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