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submitted 2 years ago by UlyssesT@hexbear.net to c/games@hexbear.net

This is a followup to @SorosFootSoldier@hexbear.net 's recent thread for completeness' sake.

I'll state an old classic that is seen as a genre defining game because it is: Myst. Yes, it redefined the genre... in ways I fucking hated and that the adventure game genre took decades to fully recover from. It was a pompous mess in its presentation and was the worst kind of "doing action does vague thing or nothing at all, where is your hint book" puzzle gameplay wrapped in graphical hype which ages pretty poorly as far as appeal qualities go.

So many adventure games tried to be Myst afterward that the sheer budgetary costs and redundancy of the also-rans crashed the adventure game genre for years.

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[-] gregheffley@hexbear.net 6 points 2 years ago* (last edited 2 years ago)

I don’t necessarily dislike them, I quite enjoy the stories, but I just cannot get into Final Fantasy (mainline titles) with turn based combat. It’s def not the problem of the game necessarily, it’s just me

[-] Redcuban1959@hexbear.net 5 points 2 years ago

God of War and COD.

I never liked COD, I thought the first two games were ok, they looked like copies of Medal of Honor but with better graphics. I much preferred the freedom that Battlefield and the original Operation Flashpoint gave the player.

God of War is a very strange game, I don't know why, but it seems boring to me.

[-] Floey@lemm.ee 5 points 2 years ago

Bastion, the hack and slash is too mechanically simple to be engaging and the narrator shtick gets old real quick.

Papers Please. However, Obra Dinn is one of my favorite games.

Pretty much all Blizzard games if you exclude SC and WC customs.

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this post was submitted on 02 Sep 2023
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