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Rogues beeing Rogues (s3.eu-central-2.wasabisys.com)

Rogues beeing Rogues
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[-] Allonzee@lemmy.world 118 points 2 years ago* (last edited 2 years ago)

Reminds me of why torture as a means of information gathering is ridiculous.

I will absolutely tell you what I think you want to hear when you start stabbing me, whether its the truth or I ever knew it at all.

But I also hate you for torturing me, so If I do happen to know the thing then I also know enough about the thing to alter the answer to something false but plausible for a moment of relief while you act on it, because we all know if you're torturing me, you have no intention of letting me out alive.

This is why the lets be pals/wine and dine approach is more effective.

[-] GBU_28@lemm.ee 20 points 2 years ago

Well, real pros say:

"Thanks for finally providing some info. We are going to go corroborate it. If you lied, or if we can't find convincing evidence your info was right, we will take this conversation up with your wife/kid/family"

[-] Spacehooks@reddthat.com 2 points 2 years ago

Joel did that in last of us

[-] nodiet@feddit.de 6 points 2 years ago

Joel pretended to do that in the last of us, only to turn around saying "I believe your friend" and killing the second guy immediately.

[-] Zoot@reddthat.com 5 points 2 years ago

Well they really shouldn't have stabbed him to begin with!

[-] ObstreperousCanadian@lemmy.ca 18 points 2 years ago

This is why I liked the how Torture skill in Burning Wheel does just this: you decide what the victim says. It's not true, it's just what they admit to.

[-] skulblaka@sh.itjust.works 13 points 2 years ago

Yeah but I have a friendly cleric. Zone of Truth doesn't care about how you feel regarding your interrogation.

[-] HikingVet@lemmy.ca 7 points 2 years ago* (last edited 2 years ago)

Zone of truth removes the need for torture. You can interrogate someone without causing physical or psychological harm.

[-] skulblaka@sh.itjust.works 12 points 2 years ago

They do still have the option to remain silent, though, as per the spell text. It doesn't compel an answer, it only compels any spoken word to be the truth as you know it.

[-] Scubus@sh.itjust.works 5 points 2 years ago

Speak with dead + zone of truth, I now have an incentive to kill you if you don't cooperate

[-] leftzero@lemmynsfw.com 6 points 2 years ago

You don't torture for the truth, though... causing physical and psychological harm is the whole point.

[-] Ookami38@sh.itjust.works 3 points 2 years ago

Who says we torture because we need to?

[-] joelfromaus@aussie.zone 2 points 2 years ago

Yeah, sure, but where’s the fun in that?

Pulls out skinning knife.

[-] NegativeInf@lemmy.world 12 points 2 years ago

Which is why you get the deets, stab anyways, check for accuracy. If incorrect, revive, repeat.

[-] kautau@lemmy.world 4 points 2 years ago

The CIA hates this one weird trick!

[-] renormalizer@feddit.org 3 points 2 years ago

I doubt their soul would be willing to be revived just to be tortured and killed again.

[-] Natanael@slrpnk.net 2 points 2 years ago

That what the brits did to get Germans to talk in WW2

[-] Bytemeister@lemmy.world 17 points 2 years ago* (last edited 2 years ago)

You can either tell me what I want to know, or your corpse can. slaps Speak with Dead Scroll against palm

[-] redisdead@lemmy.world 3 points 2 years ago

Speak with dead doesn't mean the corpse is going to give the informations if the living person hated you.

[-] jjjalljs@ttrpg.network 12 points 2 years ago

Reasons why I like systems that have rules for this sort of thing.

"Sure, you can torture the captive. That's a rank 8 check against Violence, so go ahead and roll. Oh, you don't want to risk any mechanical consequences for your horrible actions? Ok then"

I feel like there's a lot of overlap between powergaming min/maxers and war crime doers. It really keeps players in check without having to resort to hand wave-y deus ex machina like "it turns out the bartender is a level 20 barbarian lol"

[-] TimewornTraveler@lemm.ee 5 points 2 years ago

rank 8 check against Violence? huh

[-] jjjalljs@ttrpg.network 2 points 2 years ago

That's from Unknown Armies (2e). A great game with a great rulebook. It really made me think about some assumptions I'd been making about how games work.

[-] frauddogg@lemmygrad.ml 6 points 2 years ago

Holy fuckin shit that's the coldest Intimidation roll I've seen in fifteen years

[-] cupcakezealot@lemmy.blahaj.zone 2 points 2 years ago

jester and nott basically

this post was submitted on 05 Jul 2024
543 points (98.4% liked)

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