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[-] GreenMario@lemm.ee 131 points 1 year ago

Anybody still putting money into this is a sucker. For 50mil they should have had some game out and ready

Fuck, the entire time SC was worked on we had Elite Dangerous get funded, released expanded and crash and burned. No man's sky launched from being "Sean Lied People Died" to the biggest redemption story in gaming and Starfield went from a twinkle in Todd Howards eye to complete. Two Everspace games. Rebel Galaxy 1&2. X4!! Fuck me.

[-] Th4tGuyII@kbin.social 40 points 1 year ago

Exactly. Star Citizen has been in development so long that not only have other developers already had the chance to jump in ahead of them, the genre's brimming with games now!
They had such an advantage going into this, how do you fuck up a golden ticket so badly??

[-] buddhabound@lemmy.world 53 points 1 year ago

They've made $600M. How is that fucking up a golden ticket? They've all been getting paid well for years. The people who spent money are the ones who don't have a finished game. That probably doesn't matter to the people who've paid off a large chunk of their mortgages in the meantime.

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Since backing SC I've met my wife, got married and had three children. Two of which are already going to school. It's crazy how much you can accomplish in 13 years. I wonder if the game will be done before my oldest turns 18.

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[-] chaogomu@kbin.social 15 points 1 year ago

What happened to Elite Dangerous? I used to play quite a bit before I had to move and ended up on horrible internet. I've finally got good internet but haven't gotten back into it yet.

[-] Kecessa@sh.itjust.works 14 points 1 year ago* (last edited 1 year ago)

One thing the others didn't mention: They released a multilayer expansion, if you try to play in co-op the game crashes, they announced they wouldn't fix the issue so they basically wasted resources on developing a game mode that doesn't work and still made it a selling point.

Fuck em.

[-] Zectivi@sh.itjust.works 12 points 1 year ago* (last edited 1 year ago)

Last I played, the arc was humans attempted firing a weapon targeting Thargoids and it failed. Thargoids got mad and attacked human systems in the bubble.

There was also some unhappiness around their spacelegs expansion and the subsequent end of development for console versions. I stopped playing since then not because of any problems but because I got into other games.

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[-] ninjan@lemmy.mildgrim.com 55 points 1 year ago

I was an original backer, I've played various iterations over the years and it really takes a lot of rose tint to find the game as it is enjoyable. The core loop isn't even in place yet. The systems that do exist and work are interesting, the graphics and aesthetics are top notch, in parts, and at times it feels like we're going to get something revolutionary. But then you play for a while and the unfinished jank gets to you, it's not very fun. It's cool, it's impressive, the scope is insane and you can get lost in the vastness of space in ways that other games just can't even approach. But it's not fun. You can make it fun with friends or by setting up your own goals disjoined from the gameplay loop. Like try and jump a vehicle into the cargo bay mid flight or see how tightly you can race around asteroids. But if you just play the existing little loops it sucks. This is of course my subjective opinion. You might love the bounty system and the combat. You might love the salvage runs and transport missions but to me it's like Euro Truck Simulator which is about the most boring shit I can imagine. And both the space and ground combat just isn't even remotely as good as other games that just focus on that, which is understandable but I'm always left with this feeling of "will I really enjoy the finished product?" And I'm not sure. The game they said they were going to make in the Kickstarter, that game I would've enjoyed. I loved Chris Roberts games as a kid, but this monstrosity it has become? I just don't know.

That said I really do believe they're trying to make the best game ever. They just don't fundamentally understand why we need deadlines and a fixed scope to get things out the door.

[-] ChaoticEntropy@feddit.uk 34 points 1 year ago

Star Citizen is the poster child for scope creep.

Yup, this would've been much better solved with expansions. Just get the core loop solid, and then build on it.

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[-] NOT_RICK@lemmy.world 47 points 1 year ago

That number is mind boggling. I can’t believe how much some are willing to spend on this “game”.

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[-] JokeDeity@lemm.ee 44 points 1 year ago

Anyone who has donated to that in the last 5 years is an idiot.

[-] freeman@lemmy.pub 20 points 1 year ago

I bought it for a short time. They have a 30 day policy.

I returned it within the week. Its just way too buggy. I dont even care about the pay to play ships, whatever.

But the bugs with missions was awful. The NPC/AI fighting is nonexistant. The flight characteristics were better with n64's star fox 64. Its just not even close to being there.

Im a sucker for space games. If i want a flight sim ill play elite. If i want a space legs discovery game, ill play starfield. If i want to get stoned and look at weird animals with small heads and cool colors, ill fire up no mans sky.

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[-] WintLizard@sopuli.xyz 43 points 1 year ago* (last edited 1 year ago)

Is this article written by AI? It has all sorts of strange errors and repeated words. Like the sentence at the end of this paragraph. I know it is popular to call out everything as AI right now but this article is suspicous.

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[-] ChaoticEntropy@feddit.uk 32 points 1 year ago

If you need $600m to make a genre defining game over the course of decades, maybe it isn't worth it.

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[-] JakenVeina@lemm.ee 28 points 1 year ago

Stop giving them attention. Seriously.

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[-] Voroxpete@sh.itjust.works 23 points 1 year ago

Likewise, there is a subscription model that allows you to maintain access to the title and is divided into two types: Centurion (€12.22 per month or €134 per year) and Imperator (€24.44 per month or €268 per year). The Imperator offers, unlike the Centurion, exclusive events and an allocation of in-game money per month to rent ships and weapons.

Some pretty sloppy work here. The subscription options have nothing to do with playing the game; it's a buy once product with no subscription system at all. The Centurion and Imperator subscriptions are better thought of as a kind of "backstage pass", they mostly just give you patreon style content and extra in game flair items. Are they worth the money? Unless you're a die hard fan, absolutely not. But it's not like you have to pay up "maintain access" as the article puts it.

[-] TheBlue22@lemmy.world 23 points 1 year ago

This game won't ever come out. At this point, the devs just steal money and see how much they can get away with.

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[-] Pratai@lemmy.ca 21 points 1 year ago

It’s because its grift. They’re cashing in on it through donations. If it releases, that stops.

[-] chaogomu@kbin.social 11 points 1 year ago

Not a grift.

A grift implies that someone is making bank off of it.

No, Chris Roberts is instead burning money by having devs do work, then redo work to add in some last minute shit that he thought of, then repeat until the feature creep completely overtakes their lives. It's the Chris Roberts way.

Work is being done on the game, but remember that treading water is also a lot of work.

[-] jmcs@discuss.tchncs.de 11 points 1 year ago* (last edited 1 year ago)

Like Chris is "working" for free...

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[-] Rottcodd@kbin.social 8 points 1 year ago

Chris Roberts

This is and always has been the biggest issue.

Hell - if Microsoft hadn't given him the boot when they bought out Digital Anvil, it's entirely possible that he'd still be working on Freelancer.

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[-] Pxtl@lemmy.ca 20 points 1 year ago

I mean who would ever suspect that the man who wrote and directed the Wing Commander movie could be incompetent?

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[-] magnetosphere@kbin.social 19 points 1 year ago

Woah. I got Gary Oldman confused with Alan Rickman. Rickman died back in 2016… and the article STILL made sense.

That alone makes me think they’ve spent way too long on the goddam game.

[-] Pika@sh.itjust.works 18 points 1 year ago

I supported it but, I stopped playing, not enough to do. Graphics are insane but, little to no actual content aside from ships that you need to pay real money for. The constant dB resets prevent me from ever really grinding the game, what's the point of it will just reset next major update. I personally think the game is going to flop due to this.

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[-] meldrik@lemmy.wtf 17 points 1 year ago

When are we gonna get the single player version of Star Citizen (Squadron 42) with Mark Hamill??

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[-] xcxcb@sh.itjust.works 17 points 1 year ago

I think it will fully come out in at least a perpetual alpha mode like 7 Days to Die one day.

I also think it will probably flop.

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this post was submitted on 08 Sep 2023
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