I'm playing Cookie Clicker and have been playing Cookie Clicker for over a decade and have no plans to ever stop playing Cookie Clicker.
My death plans include a laptop shoved in a closet still playing Progress Quest until someone finally cleans it out.
Continuing my playthrough of Fallout: London. I'll save my full thoughts so far for a future possible review. By and large, this is a full-scale Fallout spinoff. There are certain game design issues, and problems with some of the writing. Quality is varied, some of the game is fantastic, and other parts miss the mark. However, if you're starved for Fallout content, this is the best release in many years.
If you want to give it a go, maybe wait for one or two major patches, there has been a hotfix but it's still rough around the edges.
The biggest takeaway though is that it makes me crave Fallout 4: New Vegas' release, and has me stoked for Fallout: Miami and Fallout: Cascadia, all 3 of which are under heavy and active development. It also has me wanting to replay New Vegas, but with a personally built mega-modpack.
Tips for Survival: sleep often, go to west rather than east when you first emerge, and consider focusing on Gunslinger or Rifleman for a build. Early game pistols are strong. Do not take Kamikaze without high investment in a full VATS build, because stacked with Survival you will die in a single hit frequently.
i looked at my save file and realized i had been playing that game for over a day. it's so fun, genuinely the best mod i've played in a long time
I'm around 30 hours in too! I'm stubbornly sticking with survival mode, haha.
One thing I will say, I genuinely adore the "biome" aspect with the different districts. They each have their own flavors of raiders and flora/fauna, something the official Fallout games haven't quite nailed yet.
Any Londoner probably appreciates the mod's references far more than I can, but I have the main games for that, haha.
who's your favorite faction so far? i'm a big fan of the Pistols. i don't know if they're considered a faction but i love the Thamesfolk too
I love the Pistols! Thought naming a dog "Anarchy" was a bit too on-the-nose, but otherwise a solid group with a lot of funk to them, and not portrayed as worthless or too idealistic to ever get anything done, as Anarchists are often miscategorized in media.
The Thamesfolk are a cool, unique faction that I actually really appreciate creatively.
Overall, I still really enjoy the Vagabonds, they are just a fun group character-wise.
I also really like the Beefeaters, genuinely scary.
Been emulating a lot of PSP games lately, and also inexplicably on a racing game kick. I think cause they usually have lots of things to unlock, and unlocking shit makes brain go brrrrrr.
To that end, Burnout Dominator has been my mot played the past week, but also slowly playing the X Men Origins game, and have OutRun 2006 to start in a little bit here.
The burnout games are the most fun I've ever had with the racing genre. It's so much fun smashing into everyone
Have you played Patapon 2 and LocoRoco 2 yet? Those games are the best! Not just on the console, but of all time
Naw, what are they and what system? I've got a retroid 3+ so it can run stuff up to wii smoothly enough for my tastes (once i have money I'd like to get the new model to squeeze more frames on DKC Returns)
They're both on PSP. Patapon is a rhythm game where you play war drums to command a troop of little guys and LocoRoco is a platformer where you play as the planet to push around cute, musical blobs.
Btw I specified 2 because the sequels of these games make the originals look like rough drafts. Though the sequels to the sequels (Patapon 3 and LocoRoco Midnight Carnival) are completely different to the prior entries, and low-key worse.
LocoRoco sounds more my style, ill give it a download today! Ty for the recs!
Outrun 2006 is so fucking good. Fucking love that game, just absolute arcade perfection
Mount and Blade 2: Bannerlord
Picked the game up again from a few months ago. After a few more days my paramilitary company grew enough to turn it into a kingdom, allowing me to pass edicts/policies, a few of which can greatly increase maximum party size. I have been running around with 410 of my closest boys and girls demolishing any size of army from castles and up to 700 man armies in open field fights. No multi-party army necessary. My enemies keep replenishing only to be destroyed while their armies are mostly recruits and level 2 pushovers. I have 3.3 millon denars. Just think how much I'll be able to buy after the reval!
This is where my Mount and Blade campaigns usually end after getting a kingdom going. I wonder if the new "Kingdoms without fiefs are destroyed" rule helps the whack a mole.
Giving Turtle WoW another go, got my bear druid Hexbear to 20 last night on HC mode.
Been playing there for more than a year and it's great! Less reactionary than the average server since mods care and react quickly.
For anyone interested, ACAB (All Cats Are Beautiful) is a good guild to join on the PvE server. Good people there
Yeah I've played on a few private servers over the last several years and the baseline is usually "Well what's wrong with fascism exactly? I thought Hitler was a pretty ok guy."
Ay sick and welcome (re-welcome) to Turtle WoW! I've started leveling on the pvp server myself, enjoying it a lot so far
Just beat Fire Emblem Echoes: Shadows of Valentia. I started after FE: Blazing Blade decided to have a level that seems to be luck-based in order to beat. It quickly became the only game I was playing, and I finally beat it today. It was a really great game, and it felt really fresh and different compared to many of the other FE games. Would highly recommend if you like tactics RPGs or Fire Emblem in general, it was quite the experience. In terms of story, it was better than I expected. It seems like a pretty standard plot, but it becomes a little more as the game goes on. If I had to give one criticism to the game, it would be some of the main antagonists. One of them is done very well, and the other is more of what I was expecting. Also some of the minor antagonists are really annoying, and you'll know them when you see them.
Shadows of Valentia spoilers
There's a twist that gets hinted towards throughout the game, and in higher frequencies towards the end, and it was pretty obvious. There is, however, a twist within the twist that I did not see coming at all, added a surprising amount of depth to the story that really had me thinking about Valentia's geopolitics, considering Alm and Celica go through most of the game pretty ignorant of Valentia's political intricacies.
Last night I drank a bit to much beer and went on a bit of a gaming binge, played about an hour of Stardew, fifteen minutes of Brigador, half an hour of Workers and Resources and then did one Hades run. Overall pretty fun night but I hit the hay a little late and woke up mildly hungover.
Incredibly impressed that you can play Workers and Resources for only half an hour at a time.
My Republic is pretty built out at this point, so now I'm mostly tweaking things, like trying to produce more goods for export to pay off a loan I took from the Soviet Bloc.
I find the real time sink is when you get things started, once you got a decent layout for the main industry trees you can kind of let things run for a bit.
Edit: also fyi I'm playing on a pretty easy mode.
Snowrunner! I'm doing it IRL rn and when I get home this evening and get settled for the night, I'm playing actual Snowrunner
Same as last week, I'm about to make these threads boring as hell. Continuing SWTOR, trying to achieve a faux Legendary status by finishing the stories on two servers
My partner and I got into Diablo IV on Xbox because it is on game pass and can be played split screen. Probably more of that and trying out the Hexcraft server later
i've played through New Vegas Bounties (1, 2 & 3) in the past few days and it was kind of strange:
spoilers, CW SV regular violence
spoiler
voice acting existing, and being fairly good is bizarre. but it's so much polish on what is inevitably a shallow and not very creative experience. the only format is 'go here, kill guy' occasionally spiced up with opportunities for speech-check nonviolence. then its punctuated with almost absurdist levels of edginess, yeah okay so there's room for 100 big bad serial killers/rapists in this area with an average town population of 20. with two occupying armies actively running around.
II was kinda fun with a more open presentation of targets, having posters spread out made you travel to different areas get the quests, which half solved the back-and-fourth from the bounty office format of #I. but you still had to return to the office to collect money. there was a moment i thought II might get me scared a little, there was a cliche killer clown child murderer and i have mild coulrophobia so that most lazy spooky clowns freak me out. then i heard the line delivery of dime-store Cicero from Skyrim, cRazY rAnDoM writing, and just offputting 'crazy sad clown made that way by sad (edgy) circumstances' backstory you get with the nonlethal takedown. i swear these quests bend over backwards to give the child-murderers the sympathetic backstories then ruthlessly gun down the most normal criminals. i doubt its to be like pro child murder just "subvert" your expectations
#III is the one that crosses into simply bad, hamfisted "consequences of your actions" hooey as the main theme, a hideous new worldspace that's a pain to navigate and i guess has multiple characters/side quests? i wouldn't even know because the gameplay loop went back to 'go to bounty office' 'go kill guy' 'go to bounty office', you can't see distant locations to go explore cause they're all covered in trees so when the hell was i going to run into side characters and do stuff for them? the only place in the town the quest requires you to go to at any point, twice in fact, is the saloon. at the end there's this broken cutscene with the shocking revelation of who the main villain was (dude you met earlier) and a very stilted railroad where he kills all your friends you never met from town & buries you alive. then classic Kill Bill third act you get out mow down betrayers etc. but the difficulty spike got unreasonable with the final fight, this regular ass man not even wearing armor has more health than the legendary deathclaw and magically hits just as hard with a pissant .357. a lot of the dialogue with this Marko character talks about how pointless and shallow your accomplishments are, and you even have the option to end the quest & leave without exacting revenge, there's very little ceremony to the getting revenge and this is the germ of a clever idea. but making the gameplay clash so hard with that, not even letting you take his head off at range-a perfect anticlimax-it has to be a Duel where he can speech at you how anticlimatic this is followed by a fight better cheated through. guess what it wouldn't be very fun to see Clint Eastwood cooly standoff and talk to the Bad Guy then the fight involves both of them getting shot 30 times instead of the faster draw prevailing
overall I & II are decent diversions for extra money & xp in a normal playthrough if you can ignore the edginess and sexual violence, III is a pointless and fairly buggy slog. I'm going to play the 'conclusion' quest 'Better Angels' next, it's about a slave rebellion against caesar so it might be good, the first ranger you meet actually has this fantastic 'i just work here' energy but i swear if its all about abused women i'm gonna be pissed
now if you compare these experiences to the sex mods for FNV... VOLCEL POLICE ARE ON THE SCENE WE"RE LOCKING THIS COMMENT DOWN
The people's VOLCEL VANGUARD are on the scene! PLEASE RESERVE YOUR PRECIOUS BODILY FLUIDS FOR STRATEGIC ACTS OF MASS REVOLUTIONARY CUMMING!!!
I've been doing a playthrough of Pathfinder: Wrath of the Righteous for a bit, and that will probably take awhile to finish. I'm doing a playthrough as a chaotic good Aasimar warpriest of Gorum. I'm thinking of going with the angel mythic path, but I might do golden dragon. I haven't finished act 1, so I have some time to feel it out still.
Warning you now that Golden Dragon is very limp, you can really only do it in act 5 and it doesn't get a lot of meat. Angel is fleshed out but I don't like Angel and I think the devs agree tbh, Owlcat does not present lawful alignment very flatteringly in the long run. Azata get all the proper good guy moments imo
Total War: PHARAOH DYNASTIES. It’s good, folks. I don’t want to hype it up too much, but I’m pretty stoked for it. It has a lot of cool systems, some of which are pretty different from other total wars, like the resource system. From a technical standpoint, it runs buttery smooth, with large battles hitting over 100 FPS.
Plus I consider the Bronze Age just a super underused setting. I legit think this could become a top 3 historical total war for me.
A coworker started bringing dominos to play at break. I hadn't played dominos in over a decade. Then on Friday I picked up a chess board and improvised some pieces to play martian chess.
Didn't really like death sorceries when Elden Ring released, but I've heard Shadow of the Erdtree has some decent items for faith/int casters and some fun death sorceries so I'm blitzing through base Elden Ring to have a character ready to use them.
Pirated Lone Echo (which can only be picked up on the Oculus store if you don't pirate it lol) and it's pretty great so far. One of the closest things to a AAA VR game that isn't Alyx or heavily modded Skyrim.
You play a robot on a space station near Saturn and shit happens and you got to jet around and fix stuff. It has made it clear to me that in addition to deep water I am also quite scared of drifting untethered into empty space 👍
Trying to transition to mid-game in the new Oxygen Not Included DLC. Accidentally released a pocket of several hundreds of kilograms of oxygen into my base. At least I don't need to worry about breathability for many, many cycles
Live reaction of my duplicants (the little dudes that run my colony) looking at all the decor items I built to counteract their long-term perma-"popped eardrums" stress debuff:
I've been on Pokemon showdown, playing VGC. Regulation H is such a breath of fresh air, they banned every single legendary and sub-legendary. The power level is a lot lower and less focused on absurdly powerful legendaries one-shotting everything.
It's a lot like Regulation A except this time with Rillaboom, Incineroar, and the ridiculous Ursulana forms. If anyone has been curious about competitive Pokemon, now is a great time to give it a shot.
I tried an Excadrill-Tyrantiar team but it just lost to Incineroar. Two physical attackers and only one clear amulet is unfortunate. I've been having a bit more success with a Baxcalibur snow team, with Bax being my main setup and offensive mon and basically everything else to assist it. Hisuian Ninetails sets up snow and aurora veil, H-Arcanine and Meowscarada get rid of problematic matchups like Gholdengo, and Indeedee runs follow me to help Bax setup. Also I have trick room on Indeedee but never use it for myself, only to undo opponents trick room. It's so satisfying to predict your opponent to setup trick room and take it down in the same turn.
I bought and played a bunch of hours of 20 Minutes Till Dawn this weekend after seeing a single screenshot and knowing it was a bullet heaven game. It's pretty neat but definitely on the lighter end as far as content since I'm already past like Darkness 5 and have almost all the characters and weapons. The Dev posted a blog in March saying a pretty substantial update/overhaul is coming soon though.
The art style is so great and now I have a full set of avatars.
I'm playing more and more indie metroidvania. I'm switching between "9 Years of Shadows" for the first time and once again playing "Blasphemous 2"
I'm playing Okamiden and it's so funny that it's a DS game. Everything is so crunchy and the open world is really just a long hallway, to account for the D-pad. Aside from the veeeeery slow text speed I don't mind though, it's charming.
It'd be nice if Capcom could give that a remaster like Ghost Trick and the Ace Attorney games considering they've ported Okami to just about everything
I agree, it really is strange that they've left Okami's sequel forgotten on the DS. I bet most people don't even know that there is a sequel
Got 100% completion in Supraland the other day and started Six Inches Under. Might push for 100% on it as well just for completeness.
Hades 2 early access
My plans kinda fell through, so I got more time and money. Deciding to buy Tavern Master for my city-management fix.
EDF 6 does not disappoint if you happen to like the very specific type of game that EDF is. Obviously limited assets and an old engine still get used very inventively, and that's not even mentioning the writing. 5 really surprised me with its surprisingly clever and self-aware script, delivered entirely by voice actors who sound like they normally do translations of textbooks rather than fiction, which somehow adds to the vibe.
L4d2 I had this game in my library for way too long and I couldn't get into the multiplayer modes Turns out it's still enjoyable single player
Got bored of Tarkov PvE and I've been revisiting some strategy games, playin some Company of Heroes 2, bought the Ardennes assault dlc on sale and now I seethe at every cutscene about the -oh so heroic Yanks and their toils- while I had to grimace my way through the main campaign which constantly villainized the very Soviets you were playing as, fighting against the fuckin Nazis who barely get any mention or condemnation.
games
Tabletop, DnD, board games, and minecraft. Also Animal Crossing.
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