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The shink ray from Duke Nukem 3D was a delight to use in deathmatches. Shrink your opponent and squish 'em!

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[-] UltraGiGaGigantic@lemmy.ml 5 points 1 month ago

Pissing in postal

[-] Venator@lemmy.nz 5 points 1 month ago

The "huntsman" bow and arrow for the sniper in TF2.

[-] Romkslrqusz@lemm.ee 5 points 1 month ago

I’ve spent a lot of time with Halo 3’s Battle Rifle, it remains a favorite to this day and I was overjoyed when I finally got to combine it with a mouse

[-] synae@lemmy.sdf.org 4 points 1 month ago

Proxy mines, complex, license to kill mode

[-] shplane@lemmy.world 3 points 1 month ago

Golden Eye is the GOAT

[-] MyFeetOwnMySoul@lemmy.ca 4 points 1 month ago

Long barrel ksg. Many good memories trolling on Hijacked.

[-] thelsim@sh.itjust.works 4 points 1 month ago

I never played a lot of FPS, but I loved the Quake rocket launcher. It was fun to jump around with in multiplayer. But what I enjoyed most of all was the satisfaction of guessing when someone rounded the corner and having a rocket land at the exact same time.

[-] Nougat@fedia.io 4 points 1 month ago

Quake 1 HWGuy gatling. Tap, tap, tap to keep it spinning ... enemy appears at the bottom of the elevator shaft ... BZZZZZT.

[-] Boomkop3@reddthat.com 4 points 1 month ago

A simple.handgun, I like to just take a moment to aim for the head

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[-] melroy@kbin.melroy.org 4 points 1 month ago

I played CoD4 a lot. As well as Halo 1. In both games I always liked the sniper.

[-] letsgo@lemm.ee 4 points 1 month ago* (last edited 1 month ago)

I hacked the Super Shotgun in Quake II to autorepeat quickly and take clips up to 999 large instead of 20 at a time.

Gibs the Makron in about five seconds. (No not that French geezer.)

Edit: oh yeah, I did the same with the rocket launcher too. I'm not sure which of those two is my favourite.

[-] ChonkyOwlbear@lemmy.world 4 points 1 month ago

The Thumper from Tribes. Most people went with the Spinfusor because of the linear projectile, but once you learn to account for the arcing shots the Thumper was better.

[-] shani66@ani.social 4 points 1 month ago

Pistol with a pocket full of coins. Uktrakill.

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[-] rosco385@lemm.ee 4 points 1 month ago

The razorjack from Unreal 1 would have to be my favourite.

https://unreal.fandom.com/wiki/Razorjack

[-] sugar_in_your_tea@sh.itjust.works 4 points 1 month ago

I always liked double pistols in Serious Sam. They had infinite ammo and felt pretty good to shoot.

[-] phx@lemmy.ca 4 points 1 month ago

Voodoo Doll from the game Blood.

Just look, and poke!

[-] Gurei@sh.itjust.works 3 points 1 month ago

The Farsight in Perfect Dark. Alas, I'll never be as good with it like I was back in high school.

[-] Blackmist@feddit.uk 3 points 1 month ago

Gravity Gun.

[-] cubism_pitta@lemmy.world 3 points 1 month ago

SR8 in Urban Terror... used to have so much fun sniping people in that game

https://urbanterror.fandom.com/wiki/Remington_SR8

[-] Alenalda@lemmy.world 3 points 1 month ago

The cerebral bore from turok 2.

[-] IHawkMike@lemmy.world 3 points 1 month ago

The Kuva Bramma in Warframe. Just rains cluster bombs.

[-] Voroxpete@sh.itjust.works 3 points 1 month ago

Original Unreal Tournament shock rifle. Nothing has ever been quite as satisfying as nailing a perfect shock combo.

But close second is the Tribes mortar. Tribes 2 especially. The teamplay potential with the laser designator was an incredible bit of design.

[-] Kolanaki@pawb.social 3 points 1 month ago* (last edited 1 month ago)

The Sigil of the One God from Strife. Like, the fully completed gun.

And also the Nuke from Shadow Warrior.

Mechanically, I love the uh... The rifle from UT that had the orb for the alt fire you could shoot with the primary fire for an explosion (I forgot the name). I liked it for rewarding the combo play; even now you don't see many guns like this.

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this post was submitted on 06 Mar 2025
160 points (99.4% liked)

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