[-] EveningNewbs@lemmy.world 23 points 1 month ago

https://partner.steamgames.com/ says there are 132 million monthly active Steam users, so that's more like 2.5 million Linux users on Steam.

[-] EveningNewbs@lemmy.world 8 points 4 months ago

This post is so full of inaccuracies that I don't know where to begin. I'll just mention the first thing I noticed: just because drivers are compiled with the kernel doesn't mean they're all loaded at runtime. modprobe exists for a reason.

[-] EveningNewbs@lemmy.world 45 points 5 months ago

Nature is healing.

[-] EveningNewbs@lemmy.world 13 points 6 months ago
[-] EveningNewbs@lemmy.world 12 points 7 months ago

The Switch is 7 years old this month.

[-] EveningNewbs@lemmy.world 9 points 10 months ago

I wish people would stop parroting this. For the vast, vast majority of games it isn't true.

[-] EveningNewbs@lemmy.world 10 points 1 year ago

It's much faster.

[-] EveningNewbs@lemmy.world 11 points 1 year ago

The kind of game-specific fixes that get added to GPU drivers on Windows are typically added to Proton, not the Linux GPU drivers. Waiting a week for the Nvidia driver so you can be sure it won't break your system is only a plus in this instance.

[-] EveningNewbs@lemmy.world 37 points 1 year ago

The suggestion here is that the type of game that can thrive on a subscription service is either a small one that benefits from better curation and visibility or a live-service one that can make up revenue on the backend by charging all the new players microtransactions (the new store shelves are inside the games themselves).

I've been saying this since Game Pass launched: it encourages scummy monetization. The kind of games that come to it are going to have more and more content locked away behind microtransactions to make up the money lost by not selling copies. It's going to gradually become full of "free" to play garbage, and people will accept it because they didn't pay for an individual game outright.

[-] EveningNewbs@lemmy.world 8 points 1 year ago

This smells like desperation.

[-] EveningNewbs@lemmy.world 10 points 1 year ago

There are too many technical hurdles to making backwards compatibility work, and personally I'm glad they ripped off that band-aid this gen and gave us real VR controllers.

And if you think there's a lack of games, you just haven't been paying attention.

[-] EveningNewbs@lemmy.world 9 points 1 year ago

This is making perfect the enemy of good. What's actually going to happen is people are going to use "password123" because they can remember it.

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EveningNewbs

joined 1 year ago