It's still crazy to me that this is the same program I used to browse CS zombie mod servers. There was no real store to speak of then.
I love steam, but let's get real here for a second. Valve will change some day. Enshitification is inevitable.
GabeN will not live forever. The vultures circle endlessly, and one day they will win. There is no good ending here (for now).
Consider building a tower, downloading everything youve purchased on steam, and keep it offline. Maybe have a 2nd set of hard drives as a backup. Put these priceless artifacts in your will.
Plan accordingly and enjoy the ride while it lasts.
I love steam, but let's get real here for a second. Valve will change some day. Enshitification is inevitable.
Steam is an example where I'm not sure when it would happen.
It already comes with a hefty fee of 30% per sale on the platform. I don't think they can raise that without serious backlash. And there also isn't really a need, Steam prints money. It prints money because it's where users are. Users are there because they like the features. Some good features are only there because of laws (e.g. refunding); Valve can't remove these.
So how would you make the service even more profitable?
Enshittification happens because corporations want (more) money out of a service that built a userbase. These were often running at a loss. To turn a profit, they need to change.
Steam can sell you licenses to games you don't own already. It's up to each publisher. Valve doesn't care, they just deliver.
Think of it more like Netflix. Netflix was great, then the market fractured and Netflix enshitified in response.
What it would take here is for a publisher to become a real distributor in the space, but competition is weak right now. Just like it really took Disney wading in to disrupt Netflix, it would take someone equally large, like Microsoft, to disrupt Steam. Sorry Ubisoft, but you don't cut it.
Arrg matey!
I don't play many AAA games but I'm forever gutted that the fight to make them able to be pirated is a losing battle. I want to pay for my indie games but on occasion I look online at the crack status of AAA games from oecen 2-3 years ago and they're still not playable.
It creates a weird dichotomy where people who pirate or at least don't buy expensive games don't take part in the mainstream gaming conversation at all, which is totally different from the rest of pirated media.
Which AAA aren't cracked?
The only two I can think of (that I've ever thought of playing but haven't been able to pirate) are the newer Dragons Dogma and the recent Black Myth Wukong game but those arent from 2-3 years ago so I'm curious which ones you are thinking about.
The game I always think of checking out is Assassin's Creed Mirage, just to find it hasn't been cracked.
I know assassin's creed is a bit of a crap franchise but I have a love / hate relationship with the game and think mirage looks made for me. Every few months since release I've looked up it's crack status and not just has it not been cracked but generally the comments around it are that it's from the new era of uncrackable games.
There is no such thing as an uncrackable game. It is "just" variable levels of hard-to-crack. And some peopl are not willing or able to put in so much work to do it.
I agree that no games are uncrackable in theory, but to my understanding (from about two years to two months ago at least), there were only two people able to crack new denuvo games due to how intensely complex the task is. One of those people only cracks football games and the other is EMPRESS, who from what I've seen glancing into the scene, is one crazy lady.
Although modern denuvo may technically be crackable, but while it's so difficult that only a handful of people have the skill to do it and takes hundreds of hours of work per game, for all intents and purposes, it may as well be uncrackable.
That's right. It's a billion-bucks-industry against less than a handful people. Yet it's still not uncrackable. There's just nearly noone left to do it anymore so in the end they might win. And the legit customers loose even more, as we have to endure this ugly as fuck drm.
steam survey says 1.92% is on linux. So there's about 736,651 linux users on steam?! neat
https://partner.steamgames.com/ says there are 132 million monthly active Steam users, so that's more like 2.5 million Linux users on Steam.
so cocurrent means monthly active?
Many of those Steam Deck, I bet.
Bazzite on my desktop and a Steamdeck here!
Wild that the video game industry is so big, and this still isn't even 1% of people on earth.
Also keep in mind this is peak concurrent players. I imagine the MAU is much higher, since most of the world doesn't game at the same time.
This is just steam. It's estimated that about 3 billion people regularly play video games.
Yeah but you'd think more what use steam. I wonder what the platform breakdown is .
90% mobile phones my guy.
Sure, but 38,000,000 x $60 = $2,280,000,000. And that's if they all spend only $60/year, and only on Steam, and the average I'm sure is much higher.
~~We~~ i need to tech bro take over whatever industry actually gets to all 7 bln
All of them playing that KFC dating Sim
Cant believe this actually exist xd https://store.steampowered.com/app/1121910/I_Love_You_Colonel_Sanders_A_Finger_Lickin_Good_Dating_Simulator/
I honestly thought the number of concurrent users was a lot higher a lot longer ago, but either way, it's come a long way since ~2003?
38 million only? I thought there were way more gamers out there. Isn't it a market bigger than TV and cinema combined? (maybe even sports included?)
These are concurrent users, i.e. the number of players all playing at one time. The total number of Steam users is WAY higher.
I wonder how many millions they need to be inspired to update their platform so it doesn’t need a regular outage every Tuesday.
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