I haven't played too much of the main quest yet but it's a top-down isometric ARPG like Fallout or Diablo. Basically you play as Tux the penguin (the Linux mascot) on a quest to fight rogue robots who'll attack anyone on sight. It's licensed under the GPLv2 so it's libre open source software. Most Linux distros and BSDs feature it in their native package repositories but it's also on Steam as of last year.
How's the performance compared to other filesystems? Last benchmark I've seen it performed pretty poorly compared to btrfs.
I had a drive where data would get silently corrupted after some time no matter what filesystem was on it. Machine's RAM tested fine. Turned out the write cache on the drive was bad! I was able to "fix" it by disabling the cache via hdparm
until I was able to replace that drive.
It's just amazing to find an interesting project with no docs and a small README that contains the words "Join our Discord". Even better when they also have a website that they don't fucking utilize.
I've been playing through Augustus/Casar III off and on. I'm currently stuck on Procurator. I like a lot of genres, but my absolute favorites have to be RPG and RTS City Builder. But only the ones that are more complex, where the player has to manage the economy, plan production lines, allocate labor, etc..
I don't really care about AAA games (anymore) but whenever I feel like it I'll watch TGA out of curiosity and because I find the cringe funny.
Not really anticipating anything in particular for the next year. If somehow the new FNaF game turns out to be decent I might get that, but judging from my personal experience with anything post FNaF6 I don't have any hopes or expectations. EDIT: I've been hearing some rumors online that apparently new Half-Life game is in development. If true, I'm really looking forward to that.
Based Unbound. Great DNS software.
I agree. There is literally 0 reason to buy anything from Apple when there are much better and much cheaper options that are already well supported by GNU/Linux. I will never understand people who will go out of their way to waste money on the next big thing from Apple only to get Linux on it.
QEMU is vastly superior. Supports a great amount of different architectures and KVM acceleration is painless. Plus it's not from Oracle.
Whenever I used macOS I felt very restricted, like as if I had to do real work but all I had in front of me was a toolbox full of plastic toys meant for children. It was NOTHING like GNOME, despite what many like to parrot. Compared to macOS, GNOME on Linux or BSD is SO much better in terms of workflow.
I feel the same. I only play very few games anymore for this reason. Most of the games I play are very niche because they at least try to be unique. Like Fates of Ort or Dust Riser for example. I also tend to play a lot of open source re-implementations like OpenRCT2, OpenMW or Augustus (Caesar III).
Game stores are flooded with crap that tries to appeal to the widest possible audience, which makes it really difficult to find actually good games. Even most Indies only produce slop. Nintendo used to make really interesting games back in the day. Still have my GameBoy and 3DS with some of my favorite games, so at least I can still enjoy those.
Gallium-Nine also tends to be buggy if used with 32-bit software in particular. All the 32-bit games I've tried have problems with it. They usually work fine for the first 30-60 minutes and after that the framerate becomes unstable to the point where the game becomes unplayable. It happens consistently with Gallium-nine but not at all with DXVK.
Unfortunately Win16 and early Win32 games are very hit or miss in WINE even with some winetricks.
If more game devs released their source code this would be a non-issue :P