"several hours"
Got a chuckle out of the idiosyncrasy of Bottas getting screwed up by both Williams within a couple of laps.
Don't know about the best, but I detest games around crafting and I absolutely loved Subnautica. The whole experience become one of my video games.
Found it to be intuitive and streamlined. They tell you everything through the menus, so you don't need to run to the wiki for recipes (albeit I did use the wiki for coordinates on where to find certain things) and it has a story/events that push you further.
The gatekeeping isn't just to pad out the game, but it actually makes sense narratively (i.e. you need to go deeper and deeper as the game progresses so you'll be needing new material occasionally. You can't just avoid the crafting and complete the story.
You'll be constantly building a stock of raw materials and transformed ones as you need to improve your things but also produce fuel/energy, build/improve your base and there's even gardening (the latter is optional).
They also offer multiple modes. I played the one where you don't need to eat or drink, but otherwise is the same experience. But they also have a survival one where you need to eat and drink and another where if you die, it's game over. Adicionally there's also a creative/sandbox mode.
Well, unless you are watching the special format most films are still finished/screened at 2k. Sure, the cinema DCP will be way higher bitrate, but depending on the title, you'll hardly notice it.
Having a big oled playing blu-rays a couple meters in front of you will definitely beat out going to a random theater because of the freedom you have + HDR.
I make sure to catch re-releases of classics or films I adore in the silver screen. But being aware of how things are run backstage (cinemas playing streams or small files), we're long past the era of there being a gap between home and cinemas.
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The medium games came in were more expensive
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The gaming audience was much smaller
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Games were only sold in stores
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If you add all the season passes you're paying the same or even more with further microtransactions
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Games in general now have a longer shelf life
AAA games in my country have been 69,99€ since the PS3 launch and now they're asking 79,99€. It's true development costs have ballooned, but I just don't think that's a good price/time ratio and rarely do I buy games over 15€. I really don't mind waiting a couple years.
There's already commercial projects like that. Where you can have the OG voice actor to speak the other languages, thus not needing to cast more voice actors.
Drugs are not legal in Portugal. It's decriminalised up to small amounts (ie personal use), which is different.
My understanding is that:
If you get caught with a couple of joints (or any drugs), they are confiscated, you are identified and you might have to pay a fine, do community service or go to an addiction consultation.
If you're over that limit, but not overly, you get the above + go to court and will likely receive suspended sentence and will have a criminal record.
If you get caught with a truckload (obviously for distribution), if it's your first offence you'll likely also get suspended sentence, such is the state of our justice. If it's not your first offence, you'll likely do jail time.
It's because you need internet to download the firmware. It's done through the app.
The dude had been having inappropriate conversations with underage teens for years (i.e. grooming) and defending pedophilia on podcasts/interviews.
Allegedly Roiland hasn't been very involved in the creative process of the show since season 2. He just mostly showed up to the record booth (like Family Guy's Seth MacFarlane).
Dan Harmon (the other co-creator and) and the remaining writting team were responsible for it.
Yeah, nowadays I think it only affects that game, but older valve titles handed out instant bans on othet titles that used the same engine.
https://help.steampowered.com/en/faqs/view/647C-5CC1-7EA9-3C29#application