Well. All I want is more of that thing the first game did. Not some bog standard Ubisoft formula that they have been too afraid to deviate from for so long now.
Sure apparently IIRC Michel ancel was not easy to work with. Not that I would know since I didn't work with that guy. But who knows what is true when said dev left ubi stating that the company sucked now... I suppose the truth is somewhere in between, he didn't want to conform that much to the safe Ubisoft formula and Ubisoft inausted that he did.
Man I remember when they took risks and put out actual good games instead of the same old safe and non risky rehashes that they do now.
Always fun to see all those things happen. And I may as well comment on the individual points.