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[-] comrade_pibb@hexbear.net 33 points 3 days ago
[-] buckykat@hexbear.net 25 points 3 days ago

Soulslikes are just beat em ups with lots of QTEs and deliberately poor accessibility options

[-] Evilsandwichman@hexbear.net 23 points 3 days ago

I would totally make a soulslike with full accessibility options including slowdowns and prompts and auto parries; and I'd still give you the achievements to upset the silly internet people

[-] buckykat@hexbear.net 19 points 3 days ago

Based. But that removes the main appeal for soulslike players: the gates which they like to keep.

[-] Murple_27@lemmy.ml 3 points 3 days ago
[-] FartGunBuster@hexbear.net 2 points 3 days ago
[-] Murple_27@lemmy.ml 4 points 3 days ago

I know what the acronym is, I'm asking how in the goddamn do you figure it has them?

[-] buckykat@hexbear.net 1 points 3 days ago

Parrys and iframe dodges are just QTEs

[-] Murple_27@lemmy.ml 3 points 3 days ago

Having to aim at an enemy in an FPS is just a QTE.

[-] CarmineCatboy2@hexbear.net 6 points 3 days ago

i agree, Sekiro is clearly a Platformer

this post was submitted on 17 Dec 2024
97 points (98.0% liked)

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