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this post was submitted on 11 Jan 2025
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chapotraphouse
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I've a feeling it probably still takes a similar amount of effort to make a game on Godot so probably no.
Nah imo Godot is a lot more optimal for small teams. However making your dream game first try is impossible, what you need is to come up with a ton of small silly ideas with which you fiddle for a week before giving up
When you have a solid 10 failed projects on your hard drive, subscribe to a game jam on Itch.io and make a game in a limited time, and only then you quit your day job and go for that sweet Steam moneeeeeeey
(Trust me I'm a professional)
GameMaker ~~uses Godot and~~ makes it easier to develop games, with lots of tutorials online, that may be something to play around with:
https://gamemaker.io/en/tutorials/get-started-gamemaker-2025
what? where did you get this from? GameMaker is completely proprietary and suffers the same issues as Unity in that regard and I can't find anywhere that says that its based on Godot.
How long has there been a Linux beta build of GameMaker?
Ah, thanks, I may look into this; I am way too lazy to set up the sprites on like 50 different creatures. If I ever discover energy later in life I may go back to unity but for now something like this may be my answer for now (I once dabbled in writing as well, then I realized it takes effort to make your novel good and noped out of that too).