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[-] Awoo@hexbear.net 16 points 21 hours ago* (last edited 21 hours ago)

The industry is making a mistake if it forces everyone down this path.

Audiences have a limited income and will not spend above budget for gaming, their spending is already saturated, they don't have more money to spend.

The title is correct but it's not a positive thing like he frames it. All raising prices is going to do is force audiences to choose between games, meaning they buy fewer games. It will shrink the size of the industry by crushing the companies that people choose not to buy from in order to afford the higher priced games.

There will be fewer games and fewer professionals in the industry as a result. Talent and skill will be lost permanently.

[-] Damarcusart@hexbear.net 3 points 12 hours ago

My most unnecessarily doomer take on the subject:

The industry recognises that things cannot continue as they are, and is shifting to making video games more of a rich (or at least well off) person's hobby. This price increase will coincide with attempts to crack down on piracy as much as possible and will also attempt to patent more video game gameplay, and sue indie developers out of existence. As we've seen with this Palworld lawsuit, the big companies will probably start trying to eliminate the competition as much as possible, and rely on a legal system that still treats video games as "pac man, but with fancier graphics." Additionally, If the big publishers refuse to allow indie games on their systems, or take huge portions of the sales, it will result in indie games having far less reach, pretty much being limited only to PC.

I know this doesn't all really flow very well, it's my most doomer take, not my most coherent or reasonable take.

[-] Awoo@hexbear.net 1 points 7 hours ago

To properly monopolise this industry they will have to find a way to prevent indies from existing at low cost altogether. The best method I can think of to do that is to go after the engines. Forcing indies into developing their games from scratch without a comfortable engine that already exists as the foundation.

I do think this is mostly about consolidating and monopolising within the industry though. Capitalism is at work doing what it always does, consolidating industries into fewer and fewer companies.

[-] WhyEssEff@hexbear.net 2 points 18 hours ago* (last edited 18 hours ago)

All raising prices is going to do is force audiences to choose between games, meaning they buy fewer games.

maybe a shift of consumer indulgence to indie? I feel like this hurts mid-budget games specifically.

[-] Awoo@hexbear.net 2 points 15 hours ago

maybe a shift of consumer indulgence to indie? I feel like this hurts mid-budget games specifically.

Yes. Medium studios will drop out of existence as they get bullied out of the market. Either they'll be swallowed into the big publishers doing AAA titles at high prices or they'll break up into indies selling low priced games.

[-] merthyr1831@lemmy.ml 1 points 18 hours ago

Yeah but think of the AI !

this post was submitted on 17 May 2025
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