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Hello everyone. Hope all of your weekends are relaxing and refreshing. This week was another week of mostly balatro and Nightreign. Have a good week!

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[-] GoebbelsDeezNuts@hexbear.net 7 points 2 days ago

I keep doing the first 50 days or so of Battle Brothers over and over because I am bad at it and make poor choices.

[-] 9to5@hexbear.net 6 points 2 days ago* (last edited 2 days ago)

If its any solace I thought Battlebrothers was a legit hard game. Wartales is a easier game with a similar concept.

[-] BynarsAreOk@hexbear.net 3 points 2 days ago

I played a lot back in the day, some 850 hours in it.

You're not bad, probably. Its more like you're not making the same handful of useful archetypes that "work" and/or you're falling for the few noob trap perks-weapons-build styles in the game.

meta talk, read at risk of spoiler and dissapointmentThe main issue is that its a solved game with a strict meta. The great players will say you don't need meta to beat the game, its true, but it also undeniably makes people think the game is harder than it is. In the past when the devs were still actively balancing they would behave as if its some lol-Dota2 type game where fun wasn't allowed and instead you have to play how the devs want. The end result is we used to have very cool and fun stuff that is no longer viable.

I don't recommend going to reddit and searching builds, but if you do you'll be dissapointed.

So what I'm saying is you're not bad, its more like you're not realizing how actualy borderline pointless most perks are in contrast to the stuff that is basicaly mandatory. Nowadays its basicaly everyone is a Fatnewt then add 1-3 double grip throwers, some banner(frontline best), 1-3 nimble tanks(just shield and 35+ mdef) early replaced by forged tanks(premium armor) later. Nimble is specialy the best scaling skill as it unlocks the scaling into late game.

Less meta stuff that is still powerful is dedicated spear wall bro to fuck with barb AI, double gun-thrower bro, shield+1h mace stun spam bro.

Then the stuff that just doesn't work e.g bow bros just suck except for easy fights(who cares), hammers are the worst weapon. 1h Axe sucks, fencers are meme, 1h swords suck, 2h swords are not meta but usable.

And... that is it. The game is solved. Very few perks are actualy useful, some are noob traps(e.g bullseye) and when you figure this out the game is significantly easier.

Meta spoiler aside I can confortably say that as a basic "get good" principle, BB is not a game that rewards actual difficult fights i.e the risk-reward is far too skewed towards the risk side, its almost never worth to take 2x your size fights vs opponents of equal tier(e.g raiders) before day 30-40, even 1.5x is pushing it for noobs. Also important point early fights even 1-2 raiders are enough to make a fight difficult, don't underestimate 2h weapons, pikes etc. If you see 3 raiders with 2h weapons on day 10 its no go unless you had a great start already imo

You're supposed to take just the fights you win comfortably until you pass a threshold e.g your first few lvl 7-8 bros with 2h weapons, your first couple nimble bros. At that point you have to graduate to taking harder fights, you severely outmatch most enemies so you can do multiple camps in a row without issue, but not earlier as there is no reward for losing a bro and getting rng loot.

For new players its always best to stay near the towns, do brigand camps early(camps scale in difficulty based on distance from towns), do the knife meta, then when you get a few 80+ armor frontline then you passed the "tutorial".

Whatever you do avoid 3* contracts, avoid caravan contracts and beasts, do take deliver cargo to a city you're going to anyway.

Never touch goblins until late game, Ancient undead are seldom worth it.

The least spoilery way to talk about building is just don't do the whole everyone gets a shield noob trap. BB rewards a distinction between offensive and defensive roles. No compromises unless you know what you're doing(spoiler meta builds).

Yeah over the years I come and go at this game but I always inevitably crash out due to RNG. Its a great game, but its also a rogue like where sometimes it feels the "good" run is just the one where you hit all the 50% hits, at that point over the years it got less fun. It still is worth hundreds of hours to get to that point though.

this post was submitted on 03 Aug 2025
28 points (100.0% liked)

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